Shadow Light Master
Smash Journeyman
I know this is a controversial statement, but hear me out. Melee is good because it has the existence of both aggressive characters and floaties. Multi-shines and combos are a huge part of Melee, but so is the keep-away game. This is just as much a part of Melee as any other part is. We can't ignore it or say it's a mistake or flaw just because we can't like it.
You see, Melee is as much a game of flashy combos as it is of zen. We aren't all primed to appreciate both sides right off the bat. But it's something that can be learned. Let me explain why camping in Melee isn't a bad thing.
Camping in Melee still carries the risk of getting killed. It's a different way of playing, but not inherently optimal -- think of Brawl, or to a lesser extent, Smash 4, where camping is hands-down the best style to play. In Melee, threats of comboes are balanced with threats of camping. You cannot do one without being risked by the opposite.
Unless it's Jiggylpuff dittos, I don't know.
But that's just my opinion. Camping in Melee is different, but not a necessarily bad thing, and in some cases, it's part of what makes Melee beautiful.
This is kind of why I disagree with Project M making Jiggylpuff so bad. Melee without its defensive aspect is just a parody of Melee.
You see, Melee is as much a game of flashy combos as it is of zen. We aren't all primed to appreciate both sides right off the bat. But it's something that can be learned. Let me explain why camping in Melee isn't a bad thing.
Camping in Melee still carries the risk of getting killed. It's a different way of playing, but not inherently optimal -- think of Brawl, or to a lesser extent, Smash 4, where camping is hands-down the best style to play. In Melee, threats of comboes are balanced with threats of camping. You cannot do one without being risked by the opposite.
Unless it's Jiggylpuff dittos, I don't know.
But that's just my opinion. Camping in Melee is different, but not a necessarily bad thing, and in some cases, it's part of what makes Melee beautiful.
This is kind of why I disagree with Project M making Jiggylpuff so bad. Melee without its defensive aspect is just a parody of Melee.