Iron Kraken
Smash Journeyman
- Joined
- Oct 13, 2014
- Messages
- 381
For the most part I use standard Gamecube control options, except I currently have tap jump turned off and Y set to grab. However, I find myself never using the Y button, but rather using R+A to grab instead.
The way I do things now I focus on just a few things: the left joystick, the A button (attack), the B button (special), the X button (jump), and the R button (shield).
I completely avoid using the L button, Z button, Y button, and the C-stick. Mostly it's to avoid moving my fingers so much. I find it easy to move my thumb around the B-A-X horizontal, but I find myself delayed when I have to move my thumb upwards to reach the Y button. Similarly I avoid using the Z button so that I can keep my right index finger on the R button at all times. In the case of the L button, I just prefer to have my left hand totally focused on the joystick.
I figure that having 4 less buttons to worry about pressing would theoretically be efficient, because my fingers don't have to move as much and I don't have to think about pressing as many buttons.
But I do wonder if my grab game could be suffering from the fact that I have to press both R+A at the same time, especially since the R button is analog rather than digital. Or is it balanced out by the fact that I don't have have to take my fingers off of R & A in the first place?
I understand that control options are always about doing what feels comfortable to you... However, I thought I'd ask people with many more years of experience using the Gamecube controller to play Smash than I have if they think using R+A actually is inefficient, and what insight they may have about this. I figured if I need to retrain myself how to grab, it's better to do it sooner than later.
The way I do things now I focus on just a few things: the left joystick, the A button (attack), the B button (special), the X button (jump), and the R button (shield).
I completely avoid using the L button, Z button, Y button, and the C-stick. Mostly it's to avoid moving my fingers so much. I find it easy to move my thumb around the B-A-X horizontal, but I find myself delayed when I have to move my thumb upwards to reach the Y button. Similarly I avoid using the Z button so that I can keep my right index finger on the R button at all times. In the case of the L button, I just prefer to have my left hand totally focused on the joystick.
I figure that having 4 less buttons to worry about pressing would theoretically be efficient, because my fingers don't have to move as much and I don't have to think about pressing as many buttons.
But I do wonder if my grab game could be suffering from the fact that I have to press both R+A at the same time, especially since the R button is analog rather than digital. Or is it balanced out by the fact that I don't have have to take my fingers off of R & A in the first place?
I understand that control options are always about doing what feels comfortable to you... However, I thought I'd ask people with many more years of experience using the Gamecube controller to play Smash than I have if they think using R+A actually is inefficient, and what insight they may have about this. I figured if I need to retrain myself how to grab, it's better to do it sooner than later.