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Is there anyway to "fix" wall bouncing from the right?

Rashid

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I've tried the Feb 22 B+ codeset, and I was all WTF? when I realized Ness is SCREWED if he tries to recover from the right side of a stage, because 1) He can't sweetspot the ledge. 2) Brawl's physics make it so that if you PKT2 towards a wall from the right - no matter what the angle is - you just bounce off and fall (to your doom).


Are you people aware of this? Just thought I'd mention it..
 
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Ness can sweetspot from either side. More precision is required than in vBrawl, but I hadn't noticed anything that was localized to the right of a stage.


Are you having this problem with every stage?
 

Rashid

Smash Journeyman
Joined
Feb 2, 2008
Messages
390
Location
Sharjah - the United Arab Emirates. (UAE)
NNID
MegaSnack
3DS FC
0903-2770-3378
No, I just tried it on Final Destination...

Either way, wall bouncing is as pointless as tripping, IMO. Is there a way to make Ness wallhug from both sides? (is that what it's called? ...)
 
Joined
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Messages
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Location
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I think it's FD's edges. I'm having trouble sweetspotting at all there. Never noticed that before.

And there likely is. I have no idea if it's going to be worked into the codeset though. If Diddy's isn't seen as bad enough to get a fix, then Ness and Lucas aren't either.

Would be great though.
 
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