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Is there a way to use Mewtwo2000's ASL Tool with Libertyernie's Stage Expansion Pack? (3.5)

jimf14

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jimf14
I've tried using Mewtwo2000's ASL Tool, no results, The program for whatever reason just refuses to cooperate.
Doing ASL manually is too frustrating, anyone have any tips?
 

Mewtwo_2000

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Mewtwo2ooo
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Try again, the tool wasn't updated for 3.6 until now. All the customs will use the 'CUST' tag.
 

jimf14

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I'm trying to get this to work for 3.5, but when I hit "ADD ASL", I get no response from either the 2013 or 2015 version of the program. I actually just redownloaded Project M 3.5 and the expansion to test this out, but to no avail.
 

jimf14

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Someone did pose this same question and it went unanswered on that thread-
Does anyone know about getting this to work in tandem with this Stage Expansion + Project M 3.5? I followed the steps correctly as far as I can tell, but when I go to use the ASL Tool it says I don't have the code in, and it won't let me add it either. When I push the "Add Code" button, it still says No Code. I don't know if this is actually being caused by the Stage Expansion code, but it's the only thing I've done to my gct so far.
I'm having this same problem.
 
Last edited:

QuickLava

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I'm trying to get this to work for 3.5, but when I hit "ADD ASL", I get no response from either the 2013 or 2015 version of the program. I actually just redownloaded Project M 3.5 and the expansion to test this out, but to no avail.
I'm assuming it'd be as simple as copying the ASRL out of the 3.6 gct and importing it to your 3.5 gct in brawlbox. As long as you have the necessary files in your stage and module folders it would probably work.
 

Mewtwo_2000

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Yeah, that would be your best option, actually. I've not made the ASL Tool to write the new code on gct files that have no ASL cause I've not checked compatibility with vBrawl yet. The tool can edit what's already in a gct file, but doesn't add the code even if you're using a Project M gct. I wasn't expecting people were going to keep pm 3.5 after 3.6 was released, so I was asumming every Project M user would have the ASL code already in their gct.

Well, with this said, this is a link to the Project M 3.6 ASL code with no stages set. Decompile it and add it to your codeset with brawlbox, or download my gct fusionizer and mix it with your codeset directly.

http://www.mediafire.com/download/cnx2l88i8a59729/ASL-3.6.gct

GCT Fusionizer: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20040
 

jimf14

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It doesn't seem to be working, I guess I'll just wait for libertyernie to update the expansion pack. Thank you for everything, I love your work.
 
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