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Is online on games THAT important?

Eight Sage

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Here it's what happened:

While I was playing Zelda: Twilight Princess I came up with this Idea, If it were online, would have sold more copies?

And guess what I found on IGN:

IGN said:
A summary of the reports findings published on Reuters shows that games that allow online multiplayer result in twice the revenue of those that don't, and titles with at least some online component will bring in up to 25 percent more than completely offline games.

"Developers who are not embracing online opportunities to a greater level are leaving money on the table," said Geoffrey Zatkin, president and COO of EEDR.
So, does online influence in your purchase? If so... did u know that only 2% of the Wii's games have online feature against the 77% on Xbox 360?
 

F8AL

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Edit: Oops nvm. Anyways yes, online play makes the game last longer and keeps it "fresh". Take Halo 2 for example, once you finished the campaign, you would want to try xbox live but if it wasn't xbox live compatible, then ppl would probably just throw it into the corner. Of course, the split screen is good for 4 player games.

So yeah, online does influence my purchases.
 

CmRoddy

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Games like Zelda don't have to be Online. They are RPG's, and usually they are long enough to go without online. Otherwise you have an MMORPG (like World of Warcraft), and those are a different category altogether. Think about it. You can play games like Zelda, Elder Scrolls, Final Fantasy, and Blue Dragon forever if your a fan and you won't get tired of it or get mad that there is no multiplayer.

But then again, BioShock (an FPS) has no multiplayer (it has online for downloadable content) yet it is selling a lot because it's just an overall amazing game. Awesome story and a way to make you feel like it's a real world. There are not many games like that.

So yea, Online is important for a game like Halo 2 or Gears of War (and Rainbow Six, Call of Duty etc...) but it's not what can make or break a game every time. It all depends on how deep and thrilling the single-player aspect of the game is.
 

Cashed

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I usually don't buy games without online, as they aren't worth $50, $60 or sometimes the $70 games now a days cost. I'll make occasional exceptions, like Twilight Princess and Bioshock, but at least Bioshock is going to keep throwing new stuff at me through downloadable content, while Twilight Princess I probably won't touch for years but will eventually play through it again. So yes, online is important.
 

Volrec

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Online is very important for replay value, and downloadable content like Cashed said.(us wii owners dont get that though).

I mean, playing with people across the country as opposed to playing with the normal 4 friends. Totally not fun.
 
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The internet is limitless, and with the online capability, so is your game. Just when you think your done, here comes the company with something to convince you to blow the dust off of your game's case.

While I'm not going to pass up on the classics like Zelda and Mario just because I can't go download something or play with people half way across the globe, being able to get online with a game definitely persuades my purchase.

But like Volrec already said, online is crucial for replayability. What'd Halo 2 come out like 5 years ago? I'm still xbox living it up!
 

Crimson King

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Basically play Morrowind on XBox then play Morrowind on PC WITH mods. Totally different game.
 

Crimson King

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You are a ****ing moron if you think XBox has no online games. Not being a big Halo fan (I've seen FPSes done 1000 times better on PC, sorry guys, especially online) even I know it's an epic game.

The more I play Warhawk the more I realize it would sucked as a single player game. Just the epic combat, stories, fire fights, it's all so much better knowing there are actual people on the other end.
 

WaterTails

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Yeah, as said before, it keeps games fresh (think MP:H, and MKDS, as those are the two best of the three games that I can get online), without online, MP:H wouldn't be half as good (imo)
 

miller483

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First off, I have something to say:

As a 360 owner, I can assure you that out of those 77% of online games, about 25% of them are good. And 15% of those games are on the Live Arcade.


Regarding online games, me being 15 and without a driver's license, I can't get out to oh, let's say, Smash Tournaments. Plus there's no one around me who plays Smash so I'm stuck with CPU's. But with online play, I always have someone who thinks on their own to play with.
 

Eight Sage

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I usually don't buy games without online, as they aren't worth $50, $60 or sometimes the $70 games now a days cost. I'll make occasional exceptions, like Twilight Princess and Bioshock, but at least Bioshock is going to keep throwing new stuff at me through downloadable content, while Twilight Princess I probably won't touch for years but will eventually play through it again. So yes, online is important.
That's the point. I've been talking with a friend about Bioshock, he told me that it was amazing... and online is a plus... but would you buy it if it hadn't online content? my answer is yes, so online doesn't affect as much as the article says...

And Like you said, we can agree that Zelda is stuck in the story, BUT his lack of online content didn't affect sales IMO...

Online is very important for replay value, and downloadable content like Cashed said.(us wii owners dont get that though).

I mean, playing with people across the country as opposed to playing with the normal 4 friends. Totally not fun.
totally agree, but we're stating if games like Zelda would sell more having online options...

Yeah, as said before, it keeps games fresh (think MP:H, and MKDS, as those are the two best of the three games that I can get online), without online, MP:H wouldn't be half as good (imo)
Before Internet, games like Pokemon blue could be played again and again... and it didn't have online content, so online isn't crucial for keeping games fresh ;)

Regarding online games, me being 15 and without a driver's license, I can't get out to oh, let's say, Smash Tournaments. Plus there's no one around me who plays Smash so I'm stuck with CPU's. But with online play, I always have someone who thinks on their own to play with.
No doubt, But I think smash bros is popular on his own, making it online won't affect sales, every Wii owner will buy it regardless if it is online or not.
 

Junpappy

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Replay value vastly improves upon a game's overall worth. Multiplayer vastly improves upon a game's replay value. Online features/networking vastly improves upon a game's multiplayer.

Ergo online capabilities should be beneficial to sales.
 

SuperLinkBrothers

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No, online is only important to games with good multi-player.
pretty true, but, unfortunattley, a lot of games aren't multiplayer, to me multiplaer boosts the quality of the game, by a whole lot! Without multiplayer, it just sucks on some games. Imagine Melee without Multiplayer, then imagine Twilight Princess with Multiplayer, so before they put on online, then yes, they need multiplayer first
 

Eight Sage

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Imagine Melee without Multiplayer, then imagine Twilight Princess with Multiplayer, so before they put on online, then yes, they need multiplayer first
We can agree that Multiplayer + Online = Succes.

But think about it, single player games like Zelda, Super Mario series, Metroid, etc. doesn't need to be online to sell more. They'll sell the same with or without online.
 

Peaches

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Online multiplayer can = fail. Lag screws up inputs and becomes generally gay. Example: Street Fighter (any) online.
 

Igneous42

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Yeah, because it was in the wrong forum :ohwell:

He told me to move it here. And in response of your post, Halo without online features wouldn't be the same for sure...

but games that aren't online oriented (Zelda for example) can be twice as profitable as IGN's article says?
I don't think single player based games really need online. Sure online features are fun but in a single player game it's pretty much just a gimmick.

Online in multiplayer, IMO is a must this gen. All three systems can go online, so all multiplayer games should at least have bare bones online play in them.

Online to me is the same idea of upgrading from two control slots to 4, if you released a system last gen that could only hold 2 (like the PS2..but adapters could change that so....) then it would be viewed as lazy and stupid (and so it was)
 

Junpappy

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I don't think single player based games really need online. Sure online features are fun but in a single player game it's pretty much just a gimmick.

Online in multiplayer, IMO is a must this gen. All three systems can go online, so all multiplayer games should at least have bare bones online play in them.

Online to me is the same idea of upgrading from two control slots to 4, if you released a system last gen that could only hold 2 (like the PS2..but adapters could change that so....) then it would be viewed as lazy and stupid (and so it was)
Is that why the PS2 was the best selling console last gen? Because people like lazy and stupid?

Online shouldn't be compared to expanding the number of slots in a console. Would you be happy if you saw a PS3 or XBOX 360 that could support 16 controllers per unit? The fact is, online is great because it lets you play with people you don't necessarily know. People don't get online multiplayers JUST so they can play with their real life friends.
 

Crimson King

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The more I think about it, the more useful online is. The DS was a good system, but the online was so lacking and half-***** that I got bored with it pretty quickly. With the PSP, you can connect to your Playstation 3, turn it on, download stuff, run Folding@Home, download PS1 games, etc.

I think with consoles, yes, Online is VERY important. With games? Not so much. My two favorite PC games, Morrowind and Oblivion, have no online. But on PC (over the console versions) they give you infinite access to mods that make the game so much better.

I will say, with the exception of a very few games, I am against ALL online games.
 

Red Exodus

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No, online is only important to games with good multi-player.

Online doesn't only mean online multiplayer content, it includes online content, such as weapons, missions, characters, stages etc.


I don't think single player based games really need online. Sure online features are fun but in a single player game it's pretty much just a gimmick.

Online in multiplayer, IMO is a must this gen. All three systems can go online, so all multiplayer games should at least have bare bones online play in them.

Online to me is the same idea of upgrading from two control slots to 4, if you released a system last gen that could only hold 2 (like the PS2..but adapters could change that so....) then it would be viewed as lazy and stupid (and so it was)
Like I said before, online is not only about multiplayer. And playing split screen 4 player =/= playing 3 other people online. The main difference is you can't always have 3 people over to play with while more often than not you can find people to play online.

The more I think about it, the more useful online is. The DS was a good system, but the online was so lacking and half-***** that I got bored with it pretty quickly. With the PSP, you can connect to your Playstation 3, turn it on, download stuff, run Folding@Home, download PS1 games, etc.

I think with consoles, yes, Online is VERY important. With games? Not so much. My two favorite PC games, Morrowind and Oblivion, have no online. But on PC (over the console versions) they give you infinite access to mods that make the game so much better.

I will say, with the exception of a very few games, I am against ALL online games.
The last line kinda confused me, maybe I read it incorrectly.
 

Red Exodus

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Oooh, I understand now. I can't play those, not only is my connection bad but my PC is unbelievably crappy [I'm down to 500mb on a 11gb hard drive, sad huh?].

I agree with you, it would be awful if devs started making games online only.
 

#HBC | marshy

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No, online isn't that important-outside of most racing and shooting games anyway.

The reason I say most is because of Bioshock, that game was a hit, even without online multiplayer. People liked it because of the concept and artistic quality. This is why RPGs exist, as they focus more on the story and ideas behind a game.

On the other side of the argument, there is Gears of War and Halo. They would be nothing without online play, seeing as how Gears of War's story mode is basically a bunch of huge men shooting the **** out of locusts, cussing as they get injured, and whooping as they watch blood scatter everywhere after chainsawing a locust to death. It doesn't focus on character development, unlike many RPG games, but people still love it for what it is(including me).

It depends on how big the game is, the ability to explore and discover new things, and when done, being able to go back through the game and correct things you wish you hadn't done(Oblivion is a great example of being able to do these things without online).
 

Best101

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Yes it does. I'm buying PBR just because it's online, and I got a DS just because it has an online feature, and that's the same reason why I got a Wii too
 

Eight Sage

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I don't think single player based games really need online.
That's kind the point, for example Castlevania: Portrait of Ruin added online content as an excuse to something new, but everyone buy it without thinking this extra.

No. I agree, but you agree it helps a lot!
It helps a lot to keep games FRESH! because, as someone said, Online is a must in 4 gen consoles it seems...

No, online isn't that important-outside of most racing and shooting games anyway.

It depends on how big the game is, the ability to explore and discover new things, and when done, being able to go back through the game and correct things you wish you hadn't done(Oblivion is a great example of being able to do these things without online).
It seems online is strong on racing, shooting or sports games uh?

Yes it does. I'm buying PBR just because it's online, and I got a DS just because it has an online feature, and that's the same reason why I got a Wii too
Before, we were restricted to our friends pokemon (I didn't had one with red at that time LOL) So thanks to online, Pokemon is more fun than before (though I stayed in blue version :laugh:)
 

F8X

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First off I believe that online is the most important part of a console/gaming machine right now( with the exception being portable gaming devises( and even that's beginning to change now)). I don't always have people to play with and online gaming helps me unite with gamers whom I already know or help me find new friends.

I usually don't buy games without online, as they aren't worth $50, $60 or sometimes the $70 games now a days cost. I'll make occasional exceptions, like Twilight Princess and Bioshock, but at least Bioshock is going to keep throwing new stuff at me through downloadable content, while Twilight Princess I probably won't touch for years but will eventually play through it again. So yes, online is important.
I agree. I'm actually holding off my Wii purchase due to the fact that it has almost no online funcality. ( And I'm not going to flop down $300 just to play Zelda). Online for me in that retrospect is extreamly important.
Online is very important for replay value, and downloadable content like Cashed said.(us wii owners dont get that though).

I mean, playing with people across the country as opposed to playing with the normal 4 friends. Totally not fun.
I think your viewing the scope of gaming and the possibilities of online enhancement is a little to narrow. Lets look at the PC for example, you don't just have the added single player and mulitplayer matches. You have community creations such as maps, games, mods, fixes, skins, and tons of other stuff. Let me just put it this way if you purchase either Half-Life 2, Morrowind, or Oblivion you could conceivably play hundreds of games for free. also don't forget that you can flex those creation muscles on content as well.

The internet is limitless, and with the online capability, so is your game. Just when you think your done, here comes the company with something to convince you to blow the dust off of your game's case.

While I'm not going to pass up on the classics like Zelda and Mario just because I can't go download something or play with people half way across the globe, being able to get online with a game definitely persuades my purchase.

But like Volrec already said, online is crucial for replayability. What'd Halo 2 come out like 5 years ago? I'm still xbox living it up!
Basically play Morrowind on XBox then play Morrowind on PC WITH mods. Totally different game.
I agree.

You are a ****ing moron if you think XBox has no online games. Not being a big Halo fan (I've seen FPSes done 1000 times better on PC, sorry guys, especially online) even I know it's an epic game.

The more I play Warhawk the more I realize it would sucked as a single player game. Just the epic combat, stories, fire fights, it's all so much better knowing there are actual people on the other end.
Off topic, but I thought that Warhawk's single player looked awesome. I mean the amount of ships that was promised to be on screen at once would have been a sight to see.

The reason I say most is because of Bioshock, that game was a hit, even without online multiplayer. People liked it because of the concept and artistic quality. This is why RPGs exist, as they focus more on the story and ideas behind a game.
Just because a game focues on a compelling story and gameplay does not exclued it from te benfits that the internet can bring to it.

On the other side of the argument, there is Gears of War and Halo. They would be nothing without online play, seeing as how Gears of War's story mode is basically a bunch of huge men shooting the **** out of locusts, cussing as they get injured, and whooping as they watch blood scatter everywhere after chainsawing a locust to death. It doesn't focus on character development, unlike many RPG games, but people still love it for what it is(including me).
There was character development in Gears, but at the same time story isn't the most important aspect with gears. However, I don't think Gears and Halo would be nothing without online play. I believe that they both respectively have enough going for them to elevate themselves as great games.
due to the lack of epic online games for xbox........
No, online is only important to games with good multi-player.
Both of you are ignorant of gaming world.

There is one thing that the internet brings to gaming that is the most important feature.

Can anyone take a guess?

Patches. Its nearly impossible for someone to build a game that has no glitches or bugs. Some bugs can cause games to crash before completion. With the internet there is no longer any excuse for company's to not update their software a fix or update to repair an issue.

I'm looking at you Nintendo.

p.s. Co-op play is on the rise, expect that to shape the future of all single player games to come.
 
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