• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Is Nintendo slowly shutting down Wii U Development?

Do you think Nintendo is slowly stopping Wii U development?

  • Yes!

    Votes: 1 6.3%
  • No!

    Votes: 15 93.8%

  • Total voters
    16

Tyclarity

Smash Rookie
Joined
Mar 31, 2015
Messages
14

[This is a video I made about this topic. It would be appreciated it if you watch and subscribe. Thank you!]



So an analyst has recently said that he thinks Nintendo is currently slowing down Wii U development to focus on their new console; Codename: NX. In my opinion it does seem like Nintendo is slowing down games for the system since we don't know many games coming out in 2015. We do have Splatoon and Xenoblade Chronicles X but that is pretty much it. Unless they pull some awesome games out at E3 we could see the end of the Wii U life cycle in early to late 2016.
 

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
7,829
Location
Tucson, Arizona
Na. People forget that the N64 and GCN were also really slow, only having a few high quality games a year and not a whole lot else. It's an ongoing problem Nintendo's had since the late 90s.

I will be honest, though. The Wii U has been pretty disappointing over all. At least when the N64 and GCN were at the beginning of their third year they had something other than a million Mario games and the promise of other games to come.
 

BubbaDuke

Smash Apprentice
Joined
Oct 17, 2014
Messages
87
The system really needs some big titles. Zelda getting delayed was rough.

I'm excited for Splatoon and Wooly World, but I don't see them selling consoles.
 

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
7,829
Location
Tucson, Arizona
According to good ol' wikipedia Nintendo is going to be publishing the following Wii U games this year:

- Splatoon
- Yoshi's Woolly World
- Mario Maker
- Fatal Frame V
- Project Giant Robot
- Project Guard
- Xenoblade Chronicles X
- Devil's Third
- Star Fox Wii U

Given that we have zero information on the new Star Fox and Miyamoto's two mystery projects (Giant Robot and Guard) I doubt we'll be seeing those this year. There's a few I'll be buying for a fact, the first of which is Fatal Frame V. I've always wanted to try the series but the high prices of physical copies always scared me away. The fact that this gives me a new series to get into in addition to something to play on my Wii U really sells it to me. Although I'll probably nab digital copies of one of the earlier games on PSN for cheap to see if its my cup to tea before I drop sixty Washingtons on it.

Aside from that, there's also Xenoblade X. I didn't get to play too much of the first game since I only got to briefly borrow it from a friend for a weekend, but I really liked what I played. I want to sit down a finish it some day, possibly this summer if I have the time. From what I've read X is a sequel in the same way the Final Fantasy games are sequels. Familiar themes and game play, but a completely different world and story. So even if I don't get a chance to finish the first one before I hop into the sequel it won't be like I can't understand what's going on.

Finally, there's Yoshi's Woolly World. I'm actually really on the fence about this one. Yoshi's Island and Yoshi's Story are both rather nostalgic for me, but I never checked out the newer Yoshi games since everyone I've talked to about them has told me that they're really not worth my time. But at this point I'm not sure if I want to play Woolly World because I genuinely miss the Yoshi games or if it's just because I really want some to play on my Wii U.

Oh yeah, and there's also Star Fox. Given that my first experience with the Star Fox games was Adventures and some of my fondest gaming memories is playing and replaying the crap out of Assault I really don't think what I'm looking for in a Star Fox game exactly lines up with what most people want. So I'll probably wait for a price drop on that one before I give it a go.

It wasn't until the end N64 and GCN's third year that they were really in full swing. By the end of 1998 the N64 had Mario 64, Mario Kart 64, Star Fox 64, F-Zero X, Ocarina of Time and Banjo-Kazooie. By the end of 2003 the GCN had Luigi's Mansion, Melee, Metroid Prime, Mario Sunshine, Wind Waker and F-Zero GX. Hopefully the Wii U will have a strong lineup by the end of 2015.
 

Mysteltainn

Smash Ace
Joined
May 4, 2008
Messages
888
Location
Canada
Back before Super Mario 3D World came along, I would have agreed with this, but it feels like Nintendo has learned since the Wii U's launch and are slowly bringing the console to a stable state.

I won't lie, Nintendo made a dire mistake when they released a brand new console with barely any AAA games aside from Mario in consumers' sights until Pikmin 3 (and sadly, as much as I love the Pikmin series, it isn't a console mover)... Which was a whopping 7+ months later. It's for this reason that I don't see Nintendo winning the console war any time soon. However, Nintendo had a pretty big year last year, and this year will only be bigger by the looks of the line-up that @ finalark finalark posted.

Splatoon, Xenoblade Chronicles X, a new Zelda that looks intriguing, and the revival of Star Fox and more? I'd say the Wii U has a bit of fight in it yet.
 

Heroine of Winds

Smash Ace
Joined
Dec 3, 2014
Messages
645
Location
United States
Despite my views on the Wii U spelling doom to me, I highly doubt they'll end the development for it. We probably won't be seeing the NX project until maybe around 2017 or 2018, so the Wii U's still gonna be supported until then. I just hope it'll have more games that aren't Mario. The fact that Nintendo keeps milking out the franchise so much is making me really tired of it now.
 

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
7,829
Location
Tucson, Arizona
Hopefully Nintendo will stop with all the Mario games when Mario Maker comes out. That way fans will be able to make their own Mario games to their heart's content while Nintendo focused on their other franchises.

Hopefully.
 
D

Deleted member

Guest
Wii U has honestly been on a roll lately with a bunch of great titles. I find Wii U has more games to offer than Xbox One and PS4 personally.
 

Lozjam

Smash Champion
Joined
Jan 26, 2014
Messages
2,840
Hopefully Nintendo will stop with all the 2D Mario games when Mario Maker comes out. That way fans will be able to make their own Mario games to their heart's content while Nintendo focused on their other franchises.

Hopefully.
Fixed that for you.
We still lack a real 3D Mario game for Wii U. We instead got 3D World, which I really am not happy with it. I'm sick of 2D mario though.

Really, unless we get a surprise at E3 for 2015, the only game I want to get this year is Xenoblade X, and maaaybe Splatoon...
Without Zelda.... This is going to be a pretty lackluster year.
Let's face it, Star Fox isn't coming out this year either.
Sigh....
I at least hope that Zelda Wii U will be an early 2016 release.
 

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
7,829
Location
Tucson, Arizona
Fixed that for you.
We still lack a real 3D Mario game for Wii U. We instead got 3D World, which I really am not happy with it. I'm sick of 2D mario though.
I'll second you on that one. 3D World was good for what it was. But when you get down it, the game was just 2D Mario with a Z axis. I'm hoping that we get a traditional 3D Mario soon, but right now it looks like Nintendo is more interested in appealing to the aging SNES generation.

Really, unless we get a surprise at E3 for 2015, the only game I want to get this year is Xenoblade X, and maaaybe Splatoon...
Without Zelda.... This is going to be a pretty lackluster year.
Let's face it, Star Fox isn't coming out this year either.
Sigh....
I at least hope that Zelda Wii U will be an early 2016 release.
I don't think we'll be seeing Star Fox until 2016 at the earliest. Personally, I'm looking forward to Fatal Frame V and I'm tentatively interested in Splatoon and Yoshi's Whooly World. I'll probably get Xenoblade X if the release timing is right. I don't like picking up long JRPGs unless I have the time to actually finish them.

EDIT: Although this really proves that even twenty years after the N64's release Nintendo is still having the "three incredible games a year and nothing else" problem.
 
Last edited:

Heroine of Winds

Smash Ace
Joined
Dec 3, 2014
Messages
645
Location
United States
Only game I'm interested in for later this year is Yoshi's Woolly World, but that's about it unless Nintendo announces something big during E3. The fact they delayed Zelda U for next year just made me really sad because that means 2015 will be pretty lackluster. Besides a few games I like, the Wii U is still a complete disappointment for me whether it's due to not many good third party games or a big game from Nintendo being delayed constantly.

EDIT: Although this really proves that even twenty years after the N64's release Nintendo is still having the "three incredible games a year and nothing else" problem.
Good to know they haven't changed since then.
 

Lozjam

Smash Champion
Joined
Jan 26, 2014
Messages
2,840
Only game I'm interested in for later this year is Yoshi's Woolly World, but that's about it unless Nintendo announces something big during E3. The fact they delayed Zelda U for next year just made me really sad because that means 2015 will be pretty lackluster. Besides a few games I like, the Wii U is still a complete disappointment for me whether it's due to not many good third party games or a big game from Nintendo being delayed constantly.



Good to know they haven't changed since then.
I'd highly recommend you check out Xenoblade Chronicles X though, especially if you are a Zelda fan...

Also....
I have to say I'm not at all hyped for YWW.....
We have gotten way too many 2D platformers already, and Shovel Knight and DKTF puts all of the platformers this generation to shame.
The only way I'd want another 2D platformer would be a new metroid game for 3DS(and hopefully a Prime styled one for Wii U).
 

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
7,829
Location
Tucson, Arizona
I'd highly recommend you check out Xenoblade Chronicles X though, especially if you are a Zelda fan...
I wouldn't really say that Xenoblade has much in common with LoZ. It plays like an offline MMORPG rather than any LoZ game. Still, if you want at solid time sink with creative mechanics it's a good choice.

We have gotten way too many 2D platformers already, and Shovel Knight and DKTF puts all of the platformers this generation to shame.
The only way I'd want another 2D platformer would be a new metroid game for 3DS(and hopefully a Prime styled one for Wii U).
I think I'd rather have a 3D Metroid rather than a 2D one. We're at the point where on the go 3D gaming is very real, and I want a portable 3D Metroid without the awful touch screen controls trying to ape a mouse.

But I will agree that the Wii U has been flooded with 2D platformers. Not that there's anything wrong with 2D platformers, but if you're really not into the genre it means the console doesn't have a whole lot for you.
 

Lozjam

Smash Champion
Joined
Jan 26, 2014
Messages
2,840
I wouldn't really say that Xenoblade has much in common with LoZ. It plays like an offline MMORPG rather than any LoZ game. Still, if you want at solid time sink with creative mechanics it's a good choice.
In my experience. People who love Zelda really like Xenoblade. This has to do with the lore, world, atmosphere, ect. That Zelda fans have come to love. It really is a universal game, as so many people love Xenoblade for many different reasons. I have introduced Xenoblade to my Zelda-loving friends, and very few dislike the game. Most of them absolutely love it.


I think I'd rather have a 3D Metroid rather than a 2D one. We're at the point where on the go 3D gaming is very real, and I want a portable 3D Metroid without the awful touch screen controls trying to ape a mouse.

But I will agree that the Wii U has been flooded with 2D platformers. Not that there's anything wrong with 2D platformers, but if you're really not into the genre it means the console doesn't have a whole lot for you.
I would rather see a 3D metroid game on Wii U. No offense to the 3DS, but that system wouldn't do a current 3D metroid game justice.
Miyamoto has hinted that we will see 2 metroid games with 2D and Prime formats, and I would definitely prefer to see the 3D one on Wii U.
*here is the article with the quote*
http://www.gamespot.com/articles/ni...metroid-news-in-the-near-future/1100-6420482/

We will definitely see Metroid at E3, I am sure of it. The question remains is whether it will come at 2015 or 2016...
Nintendo really needs a big hit for their holiday lineup....... And that is something we do not have.... Though.. Metroid will realistically come 2016..... Such a shame, and a crappy year to be a Nintendo fan....
 

SirJuicius

Smash Apprentice
Joined
Mar 10, 2015
Messages
114
Location
Michigan
I don't know if they could go any slower than they are right now with developing the Wii U. A good amount of delays on release dates for games makes it already incredibly slow development for the Wii U. The Wii U will sell to its loyal fans, but outside of that, they're going to have a rough time selling the Wii U. I'm sure Nintendo still has ideas for the Wii U that haven't been made clear, or even conceived yet. However, it would be wise for Nintendo to make NX competitive with the next Sony and Microsoft consoles. Make this upcoming console something that can display graphics that are just as good as Sony and Microsoft's. Most important, go back to the basics. The gimmicky stuff needs to come to an end. They're fantastic in terms of creativity, but they aren't what sells to the masses.
 
Last edited:
D

Deleted member

Guest
Wii U has honestly been on a roll lately with a bunch of great titles. I find Wii U has more games to offer than Xbox One and PS4 personally.
I'll have to agree. None of PS4 / Xbox One's games interest me. I can actualy play something on my Wii U, in comparison. Now, on topic, I don't think they're really shutting down production just yet.

Mario Maker seems like fun, but sadly, without a WiiU owning a copy would be pointless. :(
Other than that though, nothing seems appealing this year.
I'm actually interested in that game.
 

Iceweasel

Smash Ace
Joined
Jan 19, 2015
Messages
855
Looks like it, yeah. There are a lot of games that are supposed to come out this year, but those have all been in development for 2-4 years. It looks like Nintendo is going to cut their losses and ditch the Wii U.
 

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
7,829
Location
Tucson, Arizona
It looks like Nintendo is going to cut their losses and ditch the Wii U.
Time for me to be a naysaying killjoy.

As previously stated, the Nintendo's consoles being slow has always been an issue. At least since the mid 90s. For the sake of dispelling any disillusionment my fellow forum goers might have, let's compare the Wii U's performance to the N64's, GameCube's and Wii's when they were at this exact point in their life cycle. Month four of year three:

Nintendo 64's major first party (Nintendo Published) releases by April, 1998:

1996:

- Super Mario 64
- Mario Kart 64
- Killer Instinct Gold (arguable for if it's a "major" release, since really it was just the 1996 equivalent to an HD port)
1997:
- Star Fox 64
- Goldeneye 007
- Diddy Kong Racing (again, arguable. Back in the day most people where weren't wide eyed children saw this as a MK clone)
- Yoshi's Story
1998:
-
1080 Snowboarding (Not a major Nintendo franchise, but it was very well revived)

Not a whole lot on there as far as major Nintendo franchises go, huh? I will be fair and honest and let you know that I only listed releases from Nintendo's primarily franchises and from Rare, who were considered one of Nintendo's best assets back in the day. I left off all of the forgotten and/or poorly received games that didn't get much attention and flew under the radar for the general gaming community at the time. These titles include Star Wars: Shadows of the Empire, Blast Crops and Tetrisphere, among others.

The GameCube's major first party (Nintendo Published) releases by April, 2003:

2001:

- Luigi's Mansion
- Pikmin
- Super Smash Brothers Melee
2002:
- Animal Crossing
- Metroid Prime
- Star Fox Adventures (Regardless of what you might think of this game, it was a major hyped release at the time)
- Mario Sunshine
2003:
- 1080 Avalanche

Getting deja vu? In hindsight, the GCN also had the same probably as the N64. A few fantastic games a year but not a whole lot else. Interestingly enough, new F-Zero games came out not long 1080 games did on both the N64 and the GCN. Guess this means we need a new 1080 before we get a new F-Zero. Anyway, on topic. Once again, I only listed new entries in Nintendo's major franchises and didn't list minor releases like Eternal Darkness, Disney's Magic Mirror and Cubivore.

The Wii's major fist party (Nintendo Publishes) releases by April, 2008:

2006:

- The Legend of Zelda: Twilight Princess
2007:
-
Warioware: Smooth Moves (not a major release by any means, but it is a new entry in the Warioware series)
- Super Paper Mario
- Metroid Prime 3
- Fire Emblem: Radiant Dawn (unfortunately, this came out after the GBA Fire Emblem hype bubble popped, so it was mostly ignored)
2008:
- Endless Ocean

Once again, a few great games a year and absolutely nothing else. Even then, Warioware and Fire Emblem are stretching it as far as "major releases" go. Again, I left minor franchises and off this list such as Mario Strikers Charged and Excite Truck.

So, what have we learned from this? Nintendo's release schedule for their consoles has sucked for the past twenty years. The only reason why we didn't start taking notice until now is because most of us were kids when these consoles (especially the N64 and GCN) were considered current. Thus, we didn't notice the release schedule was slow. I certainly didn't. Probably because I was really bad at games back then, so games lasted longer (it took me an entire summer to beat Wind Waker when I was a kid, now I can plow through it in a weekend if I have the time). Plus I didn't have the internet to track release dates on. The only way I discovered if a new game was coming out is if I read about it in Nintendo Power.

Anyway, I think the reason why Nintendo's sales are falling harder than ever now is because they don't have really have kids buying their stuff anymore. Not to sound like a grumpy old man, but kids don't play Nintendo anymore. Most of them play tablet games and Call of Duty. When you get down to it, the only people who still buy Nintendo products are us, adults who grew up on Nintendo consoles. So yeah, food for thought.
 

RespawningJesus

So Zetta slow!
Joined
Dec 15, 2011
Messages
1,365
Location
California
NNID
RespawningJesus
3DS FC
1590-5236-9299
Switch FC
SW-5266-0424-0233
Well the thing is, I don't think even Sony or Microsoft releases many exclusives a year either. The reason why we notice this with the Wii and Wii U is because there is very little 3rd party support. Microsoft and Sony consoles keep going strong since both consoles get some of the biggest 3rd party games each year.
 

SirJuicius

Smash Apprentice
Joined
Mar 10, 2015
Messages
114
Location
Michigan
Well the thing is, I don't think even Sony or Microsoft releases many exclusives a year either. The reason why we notice this with the Wii and Wii U is because there is very little 3rd party support. Microsoft and Sony consoles keep going strong since both consoles get some of the biggest 3rd party games each year.
Exactly. What made NES and SNES great consoles were that they had a good amount of 3rd party games. I don't know why Nintendo turned a cold shoulder on 3rd party companies.
 

Iceweasel

Smash Ace
Joined
Jan 19, 2015
Messages
855
Exactly. What made NES and SNES great consoles were that they had a good amount of 3rd party games. I don't know why Nintendo turned a cold shoulder on 3rd party companies.
Nintendo was always pretty terrible to third party companies, but there was little enough competition (and Nintendo was so huge) that they could still deal with them. Sony's Playstation got big by making a point of being friendly to third-party companies, and Nintendo refused to get with the times and compete with them on that level. If you'd like a look into the sort of hoops developers were made to jump through, there's a great post entitled "The Expurgation of Maniac Mansion" that shows what stuff third-parties dealing with Nintendo had to do to their games. While they certainly got better after the Genesis came to town, they still clearly don't see third parties as being very important, considering the fiasco with the Wii U devkits.

Expurgation of Maniac Mansion: http://www.crockford.com/wrrrld/maniac.html
Wii U devkit fiasco: http://archive.is/lJxM3
 
Last edited:

Mario & Sonic Guy

Old rivalries live on!
Joined
Sep 18, 2007
Messages
22,436
Location
Mushroom Kingdom
NNID
TPitch5
3DS FC
5327-1637-5096
The Playstation and XBOX have never really had any games that interested me in any way, since a lot of them seem to focus more on hardcore players. Maybe the lack of appealing 3rd party titles can explain why the Wii U doesn't have very much of them.
 

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
7,829
Location
Tucson, Arizona
The Playstation and XBOX have never really had any games that interested me in any way, since a lot of them seem to focus more on hardcore players. Maybe the lack of appealing 3rd party titles can explain why the Wii U doesn't have very much of them.
There are a lot of good ones, you just have to look past the sea of brown and gray shooters from 2006-2010 or so and you'll easily find some stuff that appeals to you.

Then again, I have no idea what your tastes in games are. Maybe there are absolutely no games on the PlayBox that you're interested in. Although given how vast those consoles' libraries are I doubt that there are absolutely no games you like.

Anyway, on topic.

Nintendo's been struggling with third party support since the N64 days (actually, if I were to pinpoint the exact moment that Nintendo started to suffer I would point to the N64 era). The only reason why they were able to get good third party support in the NES and SNES era was because of ambiguously immoral business practices and because there wasn't anywhere else to turn (most people forget this, but the Genesis under performed hard in Japan). EA doesn't want to develop for the Wii U (what you think of them is irrelevant, their games still sell in the millions), Ubisoft and Activation have lost interest, at this point the only major third party company that still regularly makes games for the Wii U is SEGA.
 

Heroine of Winds

Smash Ace
Joined
Dec 3, 2014
Messages
645
Location
United States
Nintendo's been struggling with third party support since the N64 days (actually, if I were to pinpoint the exact moment that Nintendo started to suffer I would point to the N64 era). The only reason why they were able to get good third party support in the NES and SNES era was because of ambiguously immoral business practices and because there wasn't anywhere else to turn (most people forget this, but the Genesis under performed hard in Japan). EA doesn't want to develop for the Wii U (what you think of them is irrelevant, their games still sell in the millions), Ubisoft and Activation have lost interest, at this point the only major third party company that still regularly makes games for the Wii U is SEGA.
If Nintendo didn't stick with cartridges instead of producing games on CD's, then they wouldn't lose third party companies that way (I know it was one of the main reasons why there are a few third party games on the N64). I still don't understand why Nintendo's against other game companies so much. Whatever the reason is, they need to realize that treating third party developers poorly will get you screwed in the end.
 

finalark

SNORLAX
Joined
Nov 23, 2007
Messages
7,829
Location
Tucson, Arizona
If Nintendo didn't stick with cartridges instead of producing games on CD's, then they wouldn't lose third party companies that way (I know it was one of the main reasons why there are a few third party games on the N64). I still don't understand why Nintendo's against other game companies so much. Whatever the reason is, they need to realize that treating third party developers poorly will get you screwed in the end.
Not to mention that in the N64 era they also refused to show third party devs how to optimize their games to run on N64 cartridges. This is why many multiplatform games had a ton of cut content and had vastly downgraded visuals despite first and second party games like Ocarina of Time or Banjo Kazooie having graphics that blew the Saturn and PS1 out of the water.

I think Nintendo's biggest problem is that they still have a "our way or the highway" attitude towards third parties, which worked back in the NES and partially the SNES era when they were nearly invincible. But the fact that they clearly aren't anymore and still tend to look down on third parties shows exactly how out of touch with reality they really are.
 

RespawningJesus

So Zetta slow!
Joined
Dec 15, 2011
Messages
1,365
Location
California
NNID
RespawningJesus
3DS FC
1590-5236-9299
Switch FC
SW-5266-0424-0233
The main reason why Nintendo is so out of touch on all of this is due to how they do business. A bunch of the execs are apprently old fashioned, so if any one of them says no to an idea, it basically gets shut down. It is just the culture of the kimd of environment they work in. So, it is basically a large game of politics. It takes Nintendo some time to get the ball rolling in any direction, but this also keeps them safe from any risky business moves. Yeah, Nintendo has seen better days, but they have also been along for a really long time too.
 

epicmartin7

Smash Master
Joined
Jan 9, 2015
Messages
3,626
Location
:noitacoL
NNID
epicmartin
I know whis thread is mostly about the Wii U's game development, but the lack of System Updates worries me a little. According to this Nintendo Support page: (http://en-americas-support.nintendo.com/app/answers/detail/a_id/1436/~/system-menu-update-history) the last system update to add even one feature was November 10th, 2014. So its been nearly 5 months since a new feature was added to the Wii U. In my mind, that means they are completely done with developing new features for it and fixing the structure over all. Now they could still surprise us with something at E3 with a brand new feature for the console, but it seems kind of unlikely at this point.
 
Last edited:

Iceweasel

Smash Ace
Joined
Jan 19, 2015
Messages
855
I know whis thread is mostly about the Wii U's game development, but the lack of System Updates worries me a little. According to this Nintendo Support page: (http://en-americas-support.nintendo.com/app/answers/detail/a_id/1436/~/system-menu-update-history) the last system update to add even one feature was November 10th, 2014. So its been nearly 5 months since a new feature was added to the Wii U. In my mind, that means they are completely done with developing new features for it and fixing the structure over all. Now they could still surprise us with something at E3 with a brand new feature for the console, but it seems kind of unlikely at this point.
Well, there's only so many features you can add to a console before it's overkill. Remember that each feature takes system resources to implement... System resources that could be used by games instead. That's why I generally feel it's a bad thing that modern consoles have things like operating systems and built-in streaming, because it's simply a waste of resources. If you look at the Golden Age of Gaming (SNES/Genesis to PS2/Gamecube), they're pretty bare-bones systems. If a console played CDs or DVDs, it's only because it could also run games off of that media. Consoles are just specialized PCs for gaming, so when you prevent one from using all of its resources for gaming, you've just hindered the functionality for your device.
 
Last edited:

epicmartin7

Smash Master
Joined
Jan 9, 2015
Messages
3,626
Location
:noitacoL
NNID
epicmartin
Well, there's only so many features you can add to a console before it's overkill. Remember that each feature takes system resources to implement... System resources that could be used by game instead. That's why I generally feel it's a bad thing that modern consoles have things like operating systems and built-in streaming, because it's simply a waste of resources. If you look at the Golden Age of Gaming (SNES/Genesis to PS2/Gamecube), they're pretty bare-bones systems. If a console played CDs or DVDs, it's only because it could also run games off of that media. Consoles are just specialized PCs for gaming, so when you prevent one from using all of its resources for gaming, you've just hindered the functionality for your device.
I guess its just my feeling of a missed opportunity. I mean ff you look at how the Wii U implements the Wii U Gamepad in Wii Mode, you can see that somethings missing. You have to play Wii games with a Wii Remote while holding the Gamepad in your left. That really strikes me as odd since they could have made the Gamepad emulate the classic controller. Now some may argue that the Wii in general is not supported and the Wii U's Wii mode doesn't really need new features, but that's not my point. My point is, some of these features seem really incomplete and lack some kind of convenience to them. It's like somethings missing. Basically overall, the Wii U seems very incomplete in its functionality other than core gaming (where it excels at the most :)).
 
Last edited:
Top Bottom