Redditor48
Smash Rookie
- Joined
- Sep 30, 2015
- Messages
- 2
User was warned for this post
I was just wondering why Marth is at the very top of the tiers. Before I get into what I mean, allow me to first put out there that I have been playing for years, and I have watched MANY videos of the tournament masters.
My brother and I found out, through years of play, literally EVERY advanced technique in the game, except the wavedash, which we stumbled upon, but wrote off as simply hilarious. I was surprised to find that all the wacky observations we have encountered and adapted are actually defined in the glossary in the sticky topics above! Three of the particularly surprising terms that I could not believe had been widely known and utilized were the Phantom Hit (I just thought I had a glitchy game) and that effect where recovering at the right time from attacks that sent you flying results in an upward boost if you jump out/air dodge/whatever early enough (I cannot remember what it was called in the sticky), and the shield drop.
Now, I have been using Marth against my brother lately, and I cannot seem to beat him. We think we know why, and we think it puts Marth at the bottom of the tiers. I will be brief. Marth has his smash forward. We call it 'The Ultimate Blade.' It has that special hitbox of a sword, hence it goes right through anything except an attack with that same type of hitbox. It does 20% max, is relatively fast executing, has average recovery, and is quite massive, killing at rather low percentages.
But, if he misses, he can't just do his down B if the opponent tries to retaliate, or shield/roll, ala Falco and his weaker squadmate Fox. I am telling you, Marth is a skinny prim princess who can't really crush bones with many attacks other than his Ultimate Blade, dies at insanely low damages thanks to his weight, and has awful horizontal recovery (Marth Sword Swipe, Double Jump, ANOTHER MARTH SWORD SWIPE, Up B, ARE YOU SERIOUS? all that to get killed by Fox down b).
Next, check his fall speed. It only goes like half speed. It makes him rather slow, nearly eliminating his speed advantage on the ground, and making him a horrible character when it comes to the defensive game. It pretty much eliminates the use for his air up and air forward, which, with Marth, who needs to do most of his attacking from the ground, is pretty much useless already unless you are looking to juggle. Juggling, however, in my opinion, is also a bad idea, because, in the time and damage it takes you to actually get some damage, you could have just used 'The Ultimate Blade' and possibly killed you opponent by then.
Even though he has to fight mostly in the ground, most of his ground attacks are pretty bad, and only last for a teeny moment. Another major disadvantage he has is that nearly all his attacks don't move the opponent considerably, and can't topple until high %, so his opponent always gets a counterattack opportunity if doing the damage cancel you can perform by kneeling.
The only explanation I can find for why he is high on the tiers is that no one has used him seriously. I think he really gets beat up, if not trashed, by even mid-tier characters.
I really do not like to simply shoot my mouth, and I am not one who thinks it right to shower a character in opprobrium, and never actually prove anything. Is there online for this somewhere, or is that simply wishful thinking? If not, please do not yell at me and stuff until you at least check out his lack of skills. Gets beat by projectiles, gets beat by attacks, gets beat by whoever he faces. Please just give Marth another look and tell me what you thnk.
Final Comment: People have a tendency to think that posts from newcomers to a board but veterans of its respective game are saying they are better than everyone else, regardles of what the post actually says. Please note that I did not say 'I am better than you' or 'Link is better than Marth' I said, essentially: 'Marth seems to be awful. These are his weaknesses. He may be topped by Link. Check him out and see if you agree.' I will say, however, that I am a full master of Marth.
Please give Marth a second look before responding so you know where I am coming from!
My brother and I found out, through years of play, literally EVERY advanced technique in the game, except the wavedash, which we stumbled upon, but wrote off as simply hilarious. I was surprised to find that all the wacky observations we have encountered and adapted are actually defined in the glossary in the sticky topics above! Three of the particularly surprising terms that I could not believe had been widely known and utilized were the Phantom Hit (I just thought I had a glitchy game) and that effect where recovering at the right time from attacks that sent you flying results in an upward boost if you jump out/air dodge/whatever early enough (I cannot remember what it was called in the sticky), and the shield drop.
Now, I have been using Marth against my brother lately, and I cannot seem to beat him. We think we know why, and we think it puts Marth at the bottom of the tiers. I will be brief. Marth has his smash forward. We call it 'The Ultimate Blade.' It has that special hitbox of a sword, hence it goes right through anything except an attack with that same type of hitbox. It does 20% max, is relatively fast executing, has average recovery, and is quite massive, killing at rather low percentages.
But, if he misses, he can't just do his down B if the opponent tries to retaliate, or shield/roll, ala Falco and his weaker squadmate Fox. I am telling you, Marth is a skinny prim princess who can't really crush bones with many attacks other than his Ultimate Blade, dies at insanely low damages thanks to his weight, and has awful horizontal recovery (Marth Sword Swipe, Double Jump, ANOTHER MARTH SWORD SWIPE, Up B, ARE YOU SERIOUS? all that to get killed by Fox down b).
Next, check his fall speed. It only goes like half speed. It makes him rather slow, nearly eliminating his speed advantage on the ground, and making him a horrible character when it comes to the defensive game. It pretty much eliminates the use for his air up and air forward, which, with Marth, who needs to do most of his attacking from the ground, is pretty much useless already unless you are looking to juggle. Juggling, however, in my opinion, is also a bad idea, because, in the time and damage it takes you to actually get some damage, you could have just used 'The Ultimate Blade' and possibly killed you opponent by then.
Even though he has to fight mostly in the ground, most of his ground attacks are pretty bad, and only last for a teeny moment. Another major disadvantage he has is that nearly all his attacks don't move the opponent considerably, and can't topple until high %, so his opponent always gets a counterattack opportunity if doing the damage cancel you can perform by kneeling.
The only explanation I can find for why he is high on the tiers is that no one has used him seriously. I think he really gets beat up, if not trashed, by even mid-tier characters.
I really do not like to simply shoot my mouth, and I am not one who thinks it right to shower a character in opprobrium, and never actually prove anything. Is there online for this somewhere, or is that simply wishful thinking? If not, please do not yell at me and stuff until you at least check out his lack of skills. Gets beat by projectiles, gets beat by attacks, gets beat by whoever he faces. Please just give Marth another look and tell me what you thnk.
Final Comment: People have a tendency to think that posts from newcomers to a board but veterans of its respective game are saying they are better than everyone else, regardles of what the post actually says. Please note that I did not say 'I am better than you' or 'Link is better than Marth' I said, essentially: 'Marth seems to be awful. These are his weaknesses. He may be topped by Link. Check him out and see if you agree.' I will say, however, that I am a full master of Marth.
Please give Marth a second look before responding so you know where I am coming from!