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Yes, it is quite a bit slower. However, it has a good deal more invincibility frames (she's basically invulnerable the entire time she is covered in white light).It was a smooth motion in Melee, but in brawl she seems to stand still a good two seconds.
Gratefully, it's not actually a bad thing against Zelda, just Sheik XDIt's actually a real shame. With Sheik having most of his Kill-moves nerfed, I was expecting Sheik players to have to use transform to kill with Zelda, but this basically eliminates that chance. My only real complaint about Zelda, actually.
I agree 100%. I thought they'd be pushing the synergy as well (especially when early Sheik vids showed ALL of Sheik's go-to kill moves being nerfed), so I was disapointed at this transformation nerf.Still, it is quite confusing. I thought they were going to push synergy between Zelda and Sheik, to get closer to the original design intention of one complimenting the other. You know, the old idea that Sheik was supposed to rack up the damage and Zelda was supposed to blast them with magic for the finishing blow. If anything though, that is even more impractical now.
At this point, they almost should just be two distinct characters, each with a new Down + B special. They feel so far apart now.
I hope I'm not making a mountain out of a mole hill, but alot of you guys understand my confusion, right?