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Is current 20XX enough ?

Dacka

Smash Rookie
Joined
May 8, 2014
Messages
3
Hi,

I'm new to Melee, been playing other fighting games but got to Smash just more than a year ago.
I really struggle to improve, being in a place where Smash isn't that played.

I haven't actually tried 20xx (i will, shortly) but i was wondering : is there a way so we can improve it ?
I was just playing Fox on Dreamland, practicing sort of waveshining and sort of wavelanding on the plateforms (as i said, i really suck at this game, no matter the love i have for it) and i thought it may be a very good thing for the newcomers to have tools to help them enjoy the game, to think it, differently.

I come from classical 2D fighters, you may call it Street Fighter, Mortal Kombat or Marvel vs Capcom and with the revival of fighting games, at the end of the 00's, came a game that would be the ambassador of this not-so-loved genre, Street Fighter 4.
I'm not here to talk about this game and whether or not it's a good game.
Just to say it had a great game mode called Trials where you were asked to do a little more than 20 real combos.
The first are easy, throw a fireball, do a dragon punch (they aren't combos) but the more you go, the more you have to think in order to beat the challenge. Timing ? Which part of the move to cancel ? In the corner ? etc... all this work from the developer, will help the newcomers (and i'm talking newcomers only, even if the veterans can enjoy it as it is definitely fun to play) organizing their training.

So i'm here to ask : Is there a way so the guys behind 20XX can add a "trial" mode in Melee where, as a Falco, you would be asked to shine, waveshine, follow that specific character that you juggled and add a finishing move, be it a fair (i don't really know about combos in Melee, sorry :083:), with a time limit ? Landing on a total of X plateforms (but never on the same two times in a row) under X seconds ? etc... isn't the reason we love Melee the incredible, endless number of possibilities ?

I don't know if these fantasies are practicable, i just wanted to share what i think would be great, for me and maybe some other noobs, in 20XX, and to ask you if it's doable or not, and if it's easy to do or not.

Cheers.

:ness64:PS : Sorry for my english, not my native language. Feel free to correct me .
:ness64:
 

Anutim

Smash Apprentice
Joined
Oct 22, 2013
Messages
185
There are people who've been making "trial videos" based on that gamemode you mentioned. I don't think it's possible to implement this feature into hacked setups currently, and if it was I'm not sure if that much work for a simple trial system would be worth it.

I'd suggest watching these trials videos about your character and just trying it by yourself with the 20XX mod (or a vanilla setup should work in most cases as well).
 
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Dacka

Smash Rookie
Joined
May 8, 2014
Messages
3
Thank you for your answer Anutim.

Didn't know about those videos, i'll definitely check it even though it's not what i wanted in the first place.
I mean, if i have to do a trial without something or someone telling me if i'm doing it right or wrong (so i have to do it by myself), it's very difficult for me to do those two things at the same time.

That's what, i think, is great with trials in fighting game. letting you focus on one thing.
 
Last edited:

CeLL

Smash Lord
Joined
Jan 26, 2014
Messages
1,026
Location
Washington
Thank you for your answer Anutim.

Didn't know about those videos, i'll definitely check it even though it's not what i wanted in the first place.
I mean, if i have to do a trial without something or someone telling me if i'm doing it right or wrong (so i have to do it by myself), it's very difficult for me to do those two things at the same time.

That's what, i think, is great with trials in fighting game. letting you focus on one thing.
In Smash it's generally really easy to see if you did something correctly. If you really want to make sure, you can use the 20XX frame counter and make sure that what you do matches or gets close to what it should be.
 
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