TopazPhoenix
Smash Apprentice
- Joined
- Dec 30, 2014
- Messages
- 182
I was thinking about this idea for a while, since there are many different movesets out there like Triforce Ganon, Full Throttle Sonic, a lot of Link incarnation movesets, and quite a few decloning PSAs. I'm not an experienced mod maker, but I am a little familiar with how the game works and how certain files are setup. I was thinking that maybe, with codes, you could use the name system to make the game load a different Fit(Char).pac file. For instance, If I were to select the first name, an additional code would run telling the game to load "Fit(Char)A.pac" instead of "Fit(Char).pac. This would be a neat replacement for combining PSAs into one file for different slots, since if this method was possible, it would eliminate file size issues and allow you to play with any costume on that character. Also, for mods like Triforce Ganon that require different models (Because of swords and extra goodies), you could also tell the game to load "Fit(Char)xxA.pac" as well. It would be really neat if this could be done, but since I'm not a modder, I don't know for sure.