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Is An Alternate Moveset PSA Loader Feasable?

TopazPhoenix

Smash Apprentice
Joined
Dec 30, 2014
Messages
182
I was thinking about this idea for a while, since there are many different movesets out there like Triforce Ganon, Full Throttle Sonic, a lot of Link incarnation movesets, and quite a few decloning PSAs. I'm not an experienced mod maker, but I am a little familiar with how the game works and how certain files are setup. I was thinking that maybe, with codes, you could use the name system to make the game load a different Fit(Char).pac file. For instance, If I were to select the first name, an additional code would run telling the game to load "Fit(Char)A.pac" instead of "Fit(Char).pac. This would be a neat replacement for combining PSAs into one file for different slots, since if this method was possible, it would eliminate file size issues and allow you to play with any costume on that character. Also, for mods like Triforce Ganon that require different models (Because of swords and extra goodies), you could also tell the game to load "Fit(Char)xxA.pac" as well. It would be really neat if this could be done, but since I'm not a modder, I don't know for sure.
 

drogoth232

Smash Lord
Joined
Nov 28, 2011
Messages
1,072
If something like that was made (which it already is), then what would happen is this:

1. Someone picks Ganondorf and presses the button combination to use Triforce Ganondorf
2. Someone else picks Ganondorf, but wants to play normal P:M Ganondorf
3. The Game will load Triforce Ganondorf for both people.

If that isn't a problem, then it's already been done.
 

TopazPhoenix

Smash Apprentice
Joined
Dec 30, 2014
Messages
182
Ah, I see. I guess I'll just have to stick with BrawlEX then. Thanks for letting me know.
 
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