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Is 6 pikmin always best?

peeup

Smash Lord
Joined
Sep 3, 2007
Messages
1,618
Location
Hartford/Mass
Before you read this is NOT a thread about nolimar (olimar w/o his pikmin.) I am simply asking if it is always best to have 6 pikmin. At higher percents, where you are certain to be knocked off the stage a good distance, having as many pikmin as you can is ideal. However, at lower percentages, where you're recovery is less important, is it smart to only have around 4 pikmin? With fewer pikmin, it is easier to choose which pikmin you want to use. I don't think that only having one or two pikmin is smart, though, because they can easily die and you will be left defenseless. Is it effective, though, to have 3 or 4 pikmin at early percents?
 

RichBrown

Smash Master
Joined
Apr 10, 2002
Messages
3,266
Location
Santa Clarita
Good question. Lets say I've just died and my opponent is at a high percent and I know a blue Bthrow or a purple upthrow will probably kill them. When I respawn, if I draw 3-4 pikmin and they are all purple/blue, I'll stop and work from there. That way I can go for the grab without having to worry about which pikmin I have in line. This will also happen even when I haven't just been KO'ed where I'll suddenly notice all I have are blues and purples. It's not a common situation, but a situation you will likely encounter from time to time. Like you said, at early percents it's actually easier to work with 3-4, but I would add onto that your opponent should be at a high percent as well.
 

peeup

Smash Lord
Joined
Sep 3, 2007
Messages
1,618
Location
Hartford/Mass
Thanks for the input. I'm glad that actual thought was given to my question (I don't see that too often on smashboards.)
 

Barge

All I want is a custom title
Joined
Aug 9, 2008
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7,542
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San Diego
Well more pikmin = more colors, more colors = more ways to attack your opponent.
 

IcyLight

Smash Lord
Joined
May 6, 2007
Messages
1,088
Location
Hocotate
You gain NO benefit of having less pikmin unless at the beginning of the match. When the match starts people expect you to pick all your pikmin. However, if you run in and attack with your starting pikmin it happens fast and they don't expect it as much, especially in a smaller stage. The mind games of having this little pikmin and choosing to attack can be somewhat extraordinary for gaining the upper hand early game. But any time after this point you have no benefit of having less pikmin especially when you have the opportunity to pick up more!

edit: I guess what Barge said is also a point. but also keep in mind if you pick up pikmin most people go right for the full pinch and get all 6. Would you really notice yourself getting blues/purple and randomly stop instead of getting 6? I would think not most of the time but maybe i'm wrong.
 

peeup

Smash Lord
Joined
Sep 3, 2007
Messages
1,618
Location
Hartford/Mass
You're post+richbrown's post=at the beginning of the match, don't bother plucking more pikmin, surprising your opponent is a good thing. If you die after your opponent, and he is at a high percent, only pluck a few (if only for speed) to take him out easily. Otherwise, having 6 is best.
 

Olimarman

Smash Ace
Joined
Mar 30, 2008
Messages
763
Location
New York
6 Is usually the best, but if your not in danger of dying and your looking for a quick kill with the 2 purple pikmin you have, go for it. Just be careful.
 

RichBrown

Smash Master
Joined
Apr 10, 2002
Messages
3,266
Location
Santa Clarita
I agree partially to what Icy said, sometimes it's beneficial to attack before "GO!" disappears from the screen because people won't expect it. I love it when I get a white for my first pikmin because I'll chuck it before plucking. Like I said earlier, this isn't the only situation where operating with 3-4 is useful. I already gave my "purple blue throw" concept a few posts ago.

Yeah, the olimar boards rock, I've learned a lot here. It's pretty much the only thing I ever check anymore.
 

Kaicyios

Smash Rookie
Joined
Jul 10, 2008
Messages
9
Location
TN
I think it really depends on your opponent. There have been a few times where I have been knocked pretty far from the stage seemingly out of nowhere. That happens against good Metaknight players more than other characters. I'd say judge each match on a case by case basis.
 

Pokerface

Smash Apprentice
Joined
Feb 23, 2008
Messages
95
Location
UK, England
Captain Falcon says, YES!

There has been so many times where i haven't had alot of pikmin and have been gimped at low percentages.
 

CALOZ

Smash Apprentice
Joined
Aug 13, 2008
Messages
163
Location
CA, Anaheim
Well when you have a high percent and you know your gonna get knocked out. Its a good idea to have like 5 or 6 imo just for the recovery. Unless some guy try to edge hog. lol
 

Puddin

Smash Lord
Joined
Jan 10, 2008
Messages
1,333
Location
Na'wlans
Before you read this is NOT a thread about nolimar (olimar w/o his pikmin.) I am simply asking if it is always best to have 6 pikmin. At higher percents, where you are certain to be knocked off the stage a good distance, having as many pikmin as you can is ideal. However, at lower percentages, where you're recovery is less important, is it smart to only have around 4 pikmin? With fewer pikmin, it is easier to choose which pikmin you want to use. I don't think that only having one or two pikmin is smart, though, because they can easily die and you will be left defenseless. Is it effective, though, to have 3 or 4 pikmin at early percents?
The problem is Olimar can be GIMPed easily at any percent. Albeit it will be harder to get you off the edge at lower percents it's not impossible.

Ideally, yes it is better to have more Pikmin will off the edge but that doesn't matter if you are fighting, oh lets say Metaknight who makes Olimar his ***** off stage if you are in reach with a Pikmin chain Metaknight will be sure to fix that and unless you have a Purple Pikmin or are high enough to avoid having to use the Pikmin chain you are most certainly dead.

But in the end it all depends on the situation, mid-battle you will want to vary your attacks as much as possible to make your movements and motivations less obvious and predictable and have all 6 Pikmin. In the beginning of the match you may want to mix it up and charge in for an attack rather then pluck your Pikmin, or throw your three available Pikmin onto the opponent and distract them, pluck the rest of your Pikmin, and cause damage all at the same time.

But like I said it's based on the situation, so figure that out on your own.
 

Jadedlink

Smash Apprentice
Joined
Oct 11, 2006
Messages
149
Location
Austin, TX
The only times i probably ever try to have 6 pikmin is in the beginning of the match or after I die or after the opponent dies. I just pluck what I have time for and attack. Varying your pikmin helps with mind games and brawl is all about mind games.
 

Plum

Has never eaten a plum.
Premium
Joined
Jun 28, 2008
Messages
3,458
Location
Rochester, NY
I have had situations where it would take too many whistles to get whichever pimin I need and by the time my order is right, the opportunity passed. So I can definitely see the advantages of having fewer to get to what you need quicker. But you never no what will happen in Brawl and lets say you trip at an early percentage into a smash off stage. That fewer number could spell death. I'm sure this would be a smarter move on certain characters. I wouldn't recommend it on somebody like MK or G&W who are very good off stage, more is always better out there. If it were me, I would also make sure my pikmin are diverse if I was going for something like this. If the three or four happen to be two colors only it would be kinda silly in most situations. RichBrown brought up a time where it makes sense to have two colors but I always like having more options than two.
 
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