axis.
Smash Rookie
- Joined
- Jul 1, 2008
- Messages
- 1
Utterly new to these forums, so I'd like to say just a little hi before I got into things. Thought I'd do it here in the IC thread, cause it seems I'll be spending most of my time here anywho.
That said, hi guys =] Been lurking (sounds kinda icky no?) but it's gotten up to the point where I can't see any improvement solo. Hence I'm here to engage (hopefully) with people on these forums to improve my game and have fun while I'm at it.
Cheers guys.
Now that that's all over and done with, time for a tasty amount of first post noob questions regarding IC CGs:
1) Regarding D-throw to F-air: In attempting this from 0%, I D-throw and then SH > F-air but this ALWAYS freaking results in Popo doing a jab and knocking my opponent too far for Nanz's F-air to effectively meteor them and instead the F-air hits them out of my CG. Reason being? And how do I stop it from happening?
2) Regarding the "infinite:" I can do the alternating CG up to a point (with D-throw). That point being where the opponent "bounces," for want of a better word, too high. Does this require better reflexes on my behalf or am I missing something? All I really do is: p.grab > p D-throw > n. D-throw etc. Is there a point where I should alternate to the F-throws to mitigate the "bouncing?" And (lol sorry) even then, the F-throw chain is seemingly insane to me, cause the opponent always flies off before my re-grab. Do I regrab even before the opponent leaves Popo's hands via. tilting Nana?
3) Finally, regarding desynch approach: I can desynch effectively to do IBs, blizzards and the like, but sometimes my desynch technique leaves them facing a direction I dont want them to be facing (one of the two climbers that is). Fix how? I usually end up squalling and losing the desynch if I attempt to rectify. And also, regarding this approach, are the ICs meant to be actively moving, or camping? If moving, how exactly do you get the Ice-Climbers moving whilst maintaining the desynched IBs etc? I've tried squall but too often it resets.
Thanks in advance to the freaking legend(s) that manage to comprehend and answer these questions. And again, nice to meet you all.![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
That said, hi guys =] Been lurking (sounds kinda icky no?) but it's gotten up to the point where I can't see any improvement solo. Hence I'm here to engage (hopefully) with people on these forums to improve my game and have fun while I'm at it.
Cheers guys.
Now that that's all over and done with, time for a tasty amount of first post noob questions regarding IC CGs:
1) Regarding D-throw to F-air: In attempting this from 0%, I D-throw and then SH > F-air but this ALWAYS freaking results in Popo doing a jab and knocking my opponent too far for Nanz's F-air to effectively meteor them and instead the F-air hits them out of my CG. Reason being? And how do I stop it from happening?
2) Regarding the "infinite:" I can do the alternating CG up to a point (with D-throw). That point being where the opponent "bounces," for want of a better word, too high. Does this require better reflexes on my behalf or am I missing something? All I really do is: p.grab > p D-throw > n. D-throw etc. Is there a point where I should alternate to the F-throws to mitigate the "bouncing?" And (lol sorry) even then, the F-throw chain is seemingly insane to me, cause the opponent always flies off before my re-grab. Do I regrab even before the opponent leaves Popo's hands via. tilting Nana?
3) Finally, regarding desynch approach: I can desynch effectively to do IBs, blizzards and the like, but sometimes my desynch technique leaves them facing a direction I dont want them to be facing (one of the two climbers that is). Fix how? I usually end up squalling and losing the desynch if I attempt to rectify. And also, regarding this approach, are the ICs meant to be actively moving, or camping? If moving, how exactly do you get the Ice-Climbers moving whilst maintaining the desynched IBs etc? I've tried squall but too often it resets.
Thanks in advance to the freaking legend(s) that manage to comprehend and answer these questions. And again, nice to meet you all.