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Importing models into project m

Cistem

Smash Rookie
Joined
Sep 14, 2015
Messages
4
I have a model from an open source game, as .md3, .skin, and .jpg files. Is there any possible way i could import this model into Project M as a skin for a character?

If its possible, could someone point me in the right direction on how to get started?

Thanks
 

Xermo

Smash Champion
Joined
Feb 19, 2013
Messages
2,811
Location
afk
NNID
SSBFC-Xerom
3DS FC
4425-1998-0670
You'd have to import those assets into a 3d modeling program such as Maya or 3ds Max and rig the model to a character's boneset.
Can't teach you to do that though.
 

Cistem

Smash Rookie
Joined
Sep 14, 2015
Messages
4
Would blender work? anything you could point me in the direction of?

Thanks.
 
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