MarkMotxo
Smash Rookie
- Joined
- Jul 25, 2015
- Messages
- 3
Hi internet,
I'm somewhat familiar with how to rebuild a melee ISO with texture/audio changes. However, as far as the core mechanics of how melee's code runs, I know very little. Nevertheless, I've had an idea that I'd like to get feedback on from more experienced modders. Is it possible, and would it be very difficult, to somehow export project M's cpu AI from the melee characters and place that AI behavior within melee so that melee CPU's will act like project M cpu's?
I would like to do this because I find playing Project M to be clunky and prefer playing melee, but also think that the project M AI in a melee setting would be useful to train with.
Thoughts?
I'm somewhat familiar with how to rebuild a melee ISO with texture/audio changes. However, as far as the core mechanics of how melee's code runs, I know very little. Nevertheless, I've had an idea that I'd like to get feedback on from more experienced modders. Is it possible, and would it be very difficult, to somehow export project M's cpu AI from the melee characters and place that AI behavior within melee so that melee CPU's will act like project M cpu's?
I would like to do this because I find playing Project M to be clunky and prefer playing melee, but also think that the project M AI in a melee setting would be useful to train with.
Thoughts?