WritersBlah
Smash Journeyman
This is sort of a basic question with a complicated backstory. In short, how important is lightshielding in the grand scheme of the game? Let me explain my curiosity.
My family's currently in a sort of tight financial position, and we're doing all in our power to get some cash flow. As a gamer, I don't like the idea of selling any of my games; however, as I currently own both a Gamecube and a Wii U, I'm currently planning on selling my original Wii to one, get some extra money, and two, free up some space. Now, I've got no qualms about installing homebrew on my Wii U, and I love my Gamecube controllers, so I'll probably be picking up some converters down the line. However, as they convert the Gamecube button presses to Classic Controller data, the analog nature of the L and R buttons won't be carried over due to the ZL and ZR buttons being static. Thus, lightshielding will no longer be possible. So I just really wanted to know how important lightshielding is in Project M's metagame.
My family's currently in a sort of tight financial position, and we're doing all in our power to get some cash flow. As a gamer, I don't like the idea of selling any of my games; however, as I currently own both a Gamecube and a Wii U, I'm currently planning on selling my original Wii to one, get some extra money, and two, free up some space. Now, I've got no qualms about installing homebrew on my Wii U, and I love my Gamecube controllers, so I'll probably be picking up some converters down the line. However, as they convert the Gamecube button presses to Classic Controller data, the analog nature of the L and R buttons won't be carried over due to the ZL and ZR buttons being static. Thus, lightshielding will no longer be possible. So I just really wanted to know how important lightshielding is in Project M's metagame.