LittleWolf417
Smash Rookie
- Joined
- Nov 14, 2018
- Messages
- 6
Do I even have to explain why we need her for smash. In my opinion i don't think she should be an echo fighter of sheik as i think the zelda series hasn't had a completely new unique fighter in a while and Impa reoccurs just as much as the main three.
Entrance: he coming out of the gate of time
Jab: a 4 hit combo with her naginata spear. Dash attack: a wide slash with her giant blade.
Forward tilt: a slash with an eightfold blade. Up tilt: points the eightfold blade upwards. Down tilt: swings the eightfold blade downwards.
Neutral air: spins with a water sword. Forward air: parries a water sword forward. Up air: swings a water sword upwards. Back air: parries a water sword backwards.
Neutral B: throws a water ball that traps opponents allowing her to perform combos while they're trapped. Up B: rise attacks with her giant blade then rolls with it downwards .Side B: throws water daggers Down B: uses her shield that she used to protect Zelda from Ghirahim that also acts as a reflector.
Forward smash: swings her giant blade horizontally. Up smash: swings her giant blade upwards. Down smash: swings the giant blade downwards.
Her throws can be the same as sheik's.
Final smash: her special from Hyrule Warriors where she summons giant naginatas that smash her opponents all at once.
Entrance: he coming out of the gate of time
Jab: a 4 hit combo with her naginata spear. Dash attack: a wide slash with her giant blade.
Forward tilt: a slash with an eightfold blade. Up tilt: points the eightfold blade upwards. Down tilt: swings the eightfold blade downwards.
Neutral air: spins with a water sword. Forward air: parries a water sword forward. Up air: swings a water sword upwards. Back air: parries a water sword backwards.
Neutral B: throws a water ball that traps opponents allowing her to perform combos while they're trapped. Up B: rise attacks with her giant blade then rolls with it downwards .Side B: throws water daggers Down B: uses her shield that she used to protect Zelda from Ghirahim that also acts as a reflector.
Forward smash: swings her giant blade horizontally. Up smash: swings her giant blade upwards. Down smash: swings the giant blade downwards.
Her throws can be the same as sheik's.
Final smash: her special from Hyrule Warriors where she summons giant naginatas that smash her opponents all at once.
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