Rhubarbo
Smash Champion
- Joined
- Jun 21, 2007
- Messages
- 2,035
Pretty much, they say it's generic and their isn't enough strategy to defeating enemies. Sorry guys, I'm going to have to agree with them. The Subspace Emissary is actually looking to be pretty dull. I saw the cutscenes and all, and it's pretty much just a cliche gang up of characters to fight one blue bad guy.
The thing that cheeses me off the most is that the SSE probably took development time away from actually making multiplayer superior with more characters. See, Melee was running short on time, but it had a Single Player Story in the works. However, Miyamoto told Sakurai to abandon that and shift all focus to multiplayer. That turned out for the best, didn't it?
Imagine getting a de-cloned Toon Link, Ganondorf, Lucas and Falco. As well as turning some other ATs into playable characters (Ray MKII, Isaac, Advance Wars Rep, Stafy, Saki, Samurai Goroh, Little Mac, Lyn, Dr.Wright e.c.t.) I'm sure the SSE didn't take up that much development time, but if it did, I am extremely disappointed, because it doesn't seem that great.
Please don't go off the bat and flame me for this. It is pretty sad though. Because, after we're done with the SSE, it will be noting but a thing of the past. Multiplayer could keep us busy for years to come! I would have appreciated a more robust multiplayer than the SSE.
Here is the link to IGN: http://wii.ign.com/articles/849/849226p1.html
The thing that cheeses me off the most is that the SSE probably took development time away from actually making multiplayer superior with more characters. See, Melee was running short on time, but it had a Single Player Story in the works. However, Miyamoto told Sakurai to abandon that and shift all focus to multiplayer. That turned out for the best, didn't it?
Imagine getting a de-cloned Toon Link, Ganondorf, Lucas and Falco. As well as turning some other ATs into playable characters (Ray MKII, Isaac, Advance Wars Rep, Stafy, Saki, Samurai Goroh, Little Mac, Lyn, Dr.Wright e.c.t.) I'm sure the SSE didn't take up that much development time, but if it did, I am extremely disappointed, because it doesn't seem that great.
Please don't go off the bat and flame me for this. It is pretty sad though. Because, after we're done with the SSE, it will be noting but a thing of the past. Multiplayer could keep us busy for years to come! I would have appreciated a more robust multiplayer than the SSE.
Here is the link to IGN: http://wii.ign.com/articles/849/849226p1.html