lRasha
Smash Apprentice
- Joined
- Jun 19, 2014
- Messages
- 116
If you can adjust one tilt move of a character to make him/her better, what would you do? (healthy conversation please. just have fun with it)
For example:
1. Adjusting a tilt to be faster to combo into another move.
2. Giving a tilt move more range
3. Having a tilt be out a little longer when it's used (example: Jigglypuff's Nair which I know is not a tilt but I wanted to let you know what I meant)
4. Making a tilt stronger to be a combo finisher or make it have more knockback
5. Making a tilt move have less knockback so you can combo with it.
6. Making a tilt move have higher priority
7. Changing a tilt to a multi-hit tilt
8. Giving a tilt move more knockback
For example:
1. Adjusting a tilt to be faster to combo into another move.
2. Giving a tilt move more range
3. Having a tilt be out a little longer when it's used (example: Jigglypuff's Nair which I know is not a tilt but I wanted to let you know what I meant)
4. Making a tilt stronger to be a combo finisher or make it have more knockback
5. Making a tilt move have less knockback so you can combo with it.
6. Making a tilt move have higher priority
7. Changing a tilt to a multi-hit tilt
8. Giving a tilt move more knockback
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