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Idea: Tournament feature - Final Smash Counter

GaryCXJk

Smash Lord
Joined
Jun 2, 2006
Messages
1,809
So, items are banned from tournament plays, right? Don't think this rule will be changed, because it DOES add some randomness to it. Regardless of what you think about it, it is still a valid argument.

But how can we still use Final Smashes while still getting rid of these random appearing items?

By making the Final Smash not appear randomly. Or at least, randomly, but in a predictable fashion.

What if you can see a counter at the top, in place of the normal point match timer? It counts down until it reaches zero. Around ten seconds left, you can see a smash ball glowing on the stage, transparent, at a fixed point (of the main camera, so it scrolls with the stage when the stage is a scrolling stage, much like Peach always stayed in a fixed position when using her floating jump move). When the counter hits zero, the smash ball will flash (not with a blinding flash, because seriously, do you want to be blinded by an item while meteoring your opponent?) and the smash ball will appear on that spot, for everyone to be taken.

This way you can anticipate on the smash ball, and it still involves skills, since you now have to take in account that your opponent may be taking the smash ball home if you don't.

Smart, eh? Eh? Eh?
 

OnyxVulpine

Smash Champion
Joined
Jul 12, 2007
Messages
2,920
Location
Hawaii
I wouldn't say "Smart" as it is a simple idea.

But though I'm not a competitive player... We would have to see what all the Final Smashes do and if it would be fair to let everyone use it.
 

GaryCXJk

Smash Lord
Joined
Jun 2, 2006
Messages
1,809
Randomness. If the Smash ball doesn't come in at a regular time interval, in a predictable way, it is sure to be banned.
 

Drunken_Dragon

Smash Journeyman
Joined
Apr 21, 2004
Messages
209
Location
Raleigh, NC
if the only that you can do final smashes is by getting the smash ball, then that idea would work.

im hoping for a meter mode.
 

Mic_128

Wake up...
Administrator
BRoomer
Joined
Jun 19, 2002
Messages
46,181
Location
Steam
If the item spawn comes at a predictable time at place, it's just going to get camped.

The general consensus in the Smash BRoom is that Brawl is a new game and that everything will get a fair shot, including items for the first few toiurnies to see if they're able to be kept in game, along with various stages, ect.

And you can't remove everything random. Otherwise, Luigi, Peach, Game and Watch would be banned because of their moves having randomness.
 

Bli33ard

Smash Journeyman
Joined
Feb 16, 2007
Messages
432
Location
London, UK
If the item spawn comes at a predictable time at place, it's just going to get camped.

The general consensus in the Smash BRoom is that Brawl is a new game and that everything will get a fair shot, including items for the first few toiurnies to see if they're able to be kept in game, along with various stages, ect.

And you can't remove everything random. Otherwise, Luigi, Peach, Game and Watch would be banned because of their moves having randomness.
Campz0r indeed.

It's like defending a Pokeball :p Knocking everyone away just so you can getit for yourself. Plus, wouldn't putting a Bumper in the place of the Smash ball make it un-attainable?
 

Darkfur

Abbey Recorder
Joined
Nov 22, 2001
Messages
1,866
Location
sneaking low to the ground, ready to pounce
Campz0r indeed.

It's like defending a Pokeball :p Knocking everyone away just so you can getit for yourself. Plus, wouldn't putting a Bumper in the place of the Smash ball make it un-attainable?
Actually, maybe there could be a random chance that it becomes a bumper instead of the desired Smashball, so the camper could get screwed. Kinda like the Hammerhead comming off. *laugh* That'd punish Campers...
 

Limey

Smash Fan
BRoomer
Joined
Oct 23, 2001
Messages
2,710
Location
Wales
It's a decent idea, but i don't see it happening, unless they make a mode called "item countdown mode" or something.
 

TheSpindoctor

Smash Journeyman
Joined
Jul 23, 2007
Messages
269
Randomness. If the Smash ball doesn't come in at a regular time interval, in a predictable way, it is sure to be banned.
wait, i thought that the goal of tournaments was that they were to be all about skill and not luck, am I right on at least that?

So, wouldnt racing and battling for the smash ball take much more skill than just camping by the spawn point?
 

GaryCXJk

Smash Lord
Joined
Jun 2, 2006
Messages
1,809
Well, if it's a real must, reduce it to five seconds until the Smash ball appears. That way people can race to it without the worry of campers. Or, make the pre-spawn time adjustable.
 

Tujex

Smash Ace
Joined
Oct 26, 2004
Messages
576
Location
Memphis. TN
A timer would be cool, but things would get super hectic in that small amount of time. It would help deal with campers as stated before though, especially if the Smash ball spawns in the same spot every time.
 

Pyroloserkid

Smash Master
Joined
Jun 20, 2007
Messages
3,588
Location
Ontario
I love this idea to bits.
I don't see anything wrong with it, except the timer should be 5 or 3 seconds. 10 is too much = camp4ge.

I would really like to see Smash Ball's in competitive play, it would make for some c00l youtube video's if you ask me. Even though I don't enter tourneys, I think the Smash Ball would be the only item worth keeping for tournaments. Also, it'd be the only item on when I play with my friends, which would be cool because I don't even think I can name half of the items anymore because none of them are worth playing with to me.
 
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