Atlantis
Smash Cadet
Ok, being an IC main and playing the majority of games i play on wifi...i get owned alot...not blaming lag here, but it is obvious some characters thrive in laggy games. Characters such as Meta, G&W, Snake and all those annoying pests. But i have learned that most people who play as IC fear MK, and in my opinion this fear is unwarranted. I say this because i play an extremely skilled Meta Knight and this kid is by far better than me at brawl, and i cannot beat his Meta with anyone BUT the Ice Climbers. Why is this do you ask...simple answer...
SHORT HOP-BLIZZARD
This move alone stops Meta in his tracks, ALL of Meta's specials are stopped dead in its tracks when coming in contact with the Blizzard. The Tornado, his Loop thing, the twirling spike (side B), and for the down B, well this Meta player hardly uses the down b for some reason. Anyways, the point im making is, since Meta is a close combat fighter and mostly uses aerials and specials to get close, but they will never get close if you continuously stop them with SH Blizzard. Yes, you may end up spamming a little, but to kill that puffball with a sword, it's worth it to be called a spammer.
The only thing to be worried about is when YOU approach Meta, make sure you have an escape route and know exactly what you want to do. The SHBlizz. can rack up 33%, bring you 1/3 of the way to a KO. It also leads to a quick stun on meta, leaving you a short period of time, if desynched, to grab meta....charge smash, or chain grab to your hearts content.
I dunno if everyone has problems against metas, but i remember on the match up thread he was like a 7/3 or 8/2.....for losing 70 or 80% of the time. Hopefully this helps anyone else. Too bad this doesn't work for Snake :/
SHORT HOP-BLIZZARD
This move alone stops Meta in his tracks, ALL of Meta's specials are stopped dead in its tracks when coming in contact with the Blizzard. The Tornado, his Loop thing, the twirling spike (side B), and for the down B, well this Meta player hardly uses the down b for some reason. Anyways, the point im making is, since Meta is a close combat fighter and mostly uses aerials and specials to get close, but they will never get close if you continuously stop them with SH Blizzard. Yes, you may end up spamming a little, but to kill that puffball with a sword, it's worth it to be called a spammer.
The only thing to be worried about is when YOU approach Meta, make sure you have an escape route and know exactly what you want to do. The SHBlizz. can rack up 33%, bring you 1/3 of the way to a KO. It also leads to a quick stun on meta, leaving you a short period of time, if desynched, to grab meta....charge smash, or chain grab to your hearts content.
I dunno if everyone has problems against metas, but i remember on the match up thread he was like a 7/3 or 8/2.....for losing 70 or 80% of the time. Hopefully this helps anyone else. Too bad this doesn't work for Snake :/