Um, I really hope you are kidding. Let me point out a few things:
1. The only reason this worked is because Ambrose did a roll desynch right before you grabbed him. You cannot control nana when she is that far away from you, so you were able to CG him. If he had not done the roll desynch then he could of just Fsmashed you.
2. The only reason this would happen "all the time" is because ambrose uses the blond roll to desynch. He shouldn't be, as pivot desynchs are a much better option.
3. That is not at all how you should play against Ice Climbers. Ambrose just ran into almost everything you did. You kept using Falco's Jab combo, which effectivly eliminates his movement options and provides a rather large window of oppertunity for the ICs to obtain a grab. You played way too close to him. Go watch Sethlon vs Melee1 if you want a general idea of what you should do vs Ice Climbers.
4. I know what I'm talking about. I have a ton of experience vs Sethlons Falco, in tournament and out. Falco is also one of my mains. Sorry man, but you are just wrong in this case. Falco cannot CG a competent synched IC player. You can try, but if both climbers are there then it's not a very good idea at all.
1. There, so you can do it, given the right opportunity
2. Actually I've never played ambrose's IC's before that time
3. Sorry, I should have said thats how "I" deal with IC's.
4. I never said you don't have experience, so don't get defensive.
Any time a IC desyncs, which is pretty common, or any time they're seperated, they are so easy to CG and Gimp.
When you hit ic's and they get seperated, grab either of them, and run them off the stage, they're seperated to quite easy to spike to.
I didn't mean to come off as such an *******, I had just come from other character boards where 99.99% of people are totally incompetent, I guess the falco boards aren't so bad