shinhed-echi
Smash Hero
- Joined
- Nov 8, 2007
- Messages
- 5,636
- Location
- Ecuador - South America
- NNID
- punchtropics
- 3DS FC
- 5301-0890-0238
Sorry if I made the title seem to whiny, I didn't know how to phrase it without making it sound misleading. (Such as New way for characters to transform... etc)
Anyway.. I was thinking that we need a new way for transforming characters to work in SSB.
I know it's not us who decide this... but doesn't hurt to bring this up.
My idea for how characters should transform this time is to map this command to a TAUNT button.
Wait... Hear me out.
I know people have issues with the taunt button for some reason but... It's still there. No matter what control style you use, you'll always be able to choose between 3 different Taunt commands. I for once don't see why we need so many... but they're cool to have either way.
ANYWAY, there's one taunt button that repeats itself. THIS is where the TRANSFORM function should be ported.
Let me make myself clearer:
Dpad UP: Taunt 1
Dpad LEFT: Taunt 2
Dpad RIGHT: Taunt 3
Dpad DOWN: TRANSFORM (for transforming characters) / Repeat Taunt 1, or Taunt 4.
The point of this is so that some characters would gain a DOWN+B move. And others would have an easier time switching between versions.
Taunt buttons have had more uses than simple taunts since SSB64 (Kirby dropping his copied ability).
With this said, these are the characters who, so far, could benefit from this change:
-Zelda/Sheik + Squirtle/Ivysaur/Charizard: Will gain a Down+B move.
-Samus/ZSS: Will get an easier way to transform from one version to the other (She did this easily in cutscenes of Other M, since they're using an Other M model, it makes sense to have this
Other possible benefits:
-Mario/Dr.Mario
Anyway.. I was thinking that we need a new way for transforming characters to work in SSB.
I know it's not us who decide this... but doesn't hurt to bring this up.
My idea for how characters should transform this time is to map this command to a TAUNT button.
Wait... Hear me out.
I know people have issues with the taunt button for some reason but... It's still there. No matter what control style you use, you'll always be able to choose between 3 different Taunt commands. I for once don't see why we need so many... but they're cool to have either way.
ANYWAY, there's one taunt button that repeats itself. THIS is where the TRANSFORM function should be ported.
Let me make myself clearer:
Dpad UP: Taunt 1
Dpad LEFT: Taunt 2
Dpad RIGHT: Taunt 3
Dpad DOWN: TRANSFORM (for transforming characters) / Repeat Taunt 1, or Taunt 4.
The point of this is so that some characters would gain a DOWN+B move. And others would have an easier time switching between versions.
Taunt buttons have had more uses than simple taunts since SSB64 (Kirby dropping his copied ability).
With this said, these are the characters who, so far, could benefit from this change:
-Zelda/Sheik + Squirtle/Ivysaur/Charizard: Will gain a Down+B move.
-Samus/ZSS: Will get an easier way to transform from one version to the other (She did this easily in cutscenes of Other M, since they're using an Other M model, it makes sense to have this
Other possible benefits:
-Mario/Dr.Mario