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I think splatoon overhyped/overrated...

D

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I don't get the hype of splatoon and it's popularity among image sites, players, and forums... It just seems like a simple idea that got overcomplicated, like FNAF. It seems bland, that's all. Just a simple paintball game about squids and kids and covering area with ink, customizable things, ect.





yes, I went to the point of comparing it to fnaf
 

SphericalCrusher

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I'm glad you started the thread off with "I think" then. :) I love the game and it's something that a lot of games lack nowadays - fun.
 

Space Stranger

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Have you tried playing the game at least? It would be very unwise to write-off a game without getting a good impression. I, personally, disagree that the concept of the shooter is pretty bland. It was actually an innovative way for Nintendo to reach out to competitive shooter fans in a kid-friendly way.

Besides, the same logic can be applied to anything.
 

finalark

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Ignore hype and approach games with an open mind so you may enjoy what they have to offer. Truthfully I say unto you that your enjoyment of video games will improve tenfold.

Besides, calling the game bland is a ****ing stretch beyond stretches. Care to list off a few other "paintball" games where the primary objective is covering the area in paint in a multiplayer shooter environment where the primary theme of the game is shape-shifting ocean life?
 

Arcadenik

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When I first saw Splatoon last year, I wrote it off as another bland shooter game. I didn't care for the character design or the world design... I thought the idea of painting the whole level with your colors was a boring way to win.

But I took a risk with my money (I don't make much) and bought a game that is not familiar to me... I also bought the Splatoon amiibos... and when I first played the game, I fell in love with the game... it is actually deep and strategic... and more importantly, fun and addictive (it gives you the feeling of "one more time"). The character design and the world design also grew on me and I wouldn't have it any other way.

The only complaint I have is that the local multiplayer is boring... what if the Internet is down? I don't want to be just popping balloons with my brother. I'd like to have a 4 vs 4 local multiplayer where we play with 6 computer controlled Inklings.

Other than that, Splatoon is a must-have for any Wii U owner IMO.
 

PsychoIncarnate

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Ignore hype and approach games with an open mind so you may enjoy what they have to offer. Truthfully I say unto you that your enjoyment of video games will improve tenfold.
Not JUST video games either

The reason I was so disappointed with Frozen was because of all the hype

Everyone talking about how good it was. I saw it, and was like "That's it?"
 
D

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I still haven't played Splatoon yet but my first impressions of it was that it was just another kid game. But my friends and other people seem to enjoy the game a lot and after looking into it a bit more it seems interesting and I might get it in the near future.
But I do kinda see how some might think it's overhyped because it kind of is in a way.
 

malva00

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I have Splatoon and it is really fun.

Have not played it in a while though because of Super Mario Maker.
 

Heroine of Winds

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Bland? That's a pretty big understatement since the game has a lot of life to it. I wouldn't judge a game from its looks and saying it looks awful or something. If you actually tried Splatoon, then you can give out your actual opinion on it. Believe me, I was like this before giving the game a chance. I love it ever since.

But I do agree with you about how overhyped Splatoon is. It's pretty much Nintendo's answer to Frozen in video game form.
 

CassandraZD

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It's a simple concept, but it's fun, and that's all a video game needs to be. All it does is provide a fun and interesting experience with kids now and squids now. It's easy to pick up, it looks great, it's fun, what more do you need?
 

wingedarcher7

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I played the game at a friend's house and ended up getting a copy of it. Completed the single player and played some multiplayer for a while. The game hardly lasted me a week. The game itself is fun, unique, colorful, and I give it props that it's well made and I can get why people like it so much. Just, for me, I got bored of it quickly and found myself wanting to play anything else. I regret the purchase very strongly.
 

N3ON

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If it gets Nintendo to keep pursuing new ideas and new IPs I want it to get overhyped, overrated, and then some.

Better Splatoon get an excessive amount of attention than be forgotten and abandoned.
 

Heroine of Winds

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If it gets Nintendo to keep pursuing new ideas and new IPs I want it to get overhyped, overrated, and then some.

Better Splatoon get an excessive amount of attention than be forgotten and abandoned.
Exactly. I'm glad there's a new IP that's actually getting attention for once. Sure it's hyped a lot, but it's better than being pushed to the side for much older IP's like Mario.
 

ChikoLad

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I can see how one might find Splatoon bland. I mean, it's definitely totally bland before you get paint all over the place. The environments are very typical of a shooter (warehouses, ports, skyscrapers, etc) and lack any real colour. I kinda think that's supposed to be the point though. Like, you are giving these places life. Though that still doesn't change the fact that the environments themselves definitely aren't really creative at all, with or without ink all over the place.

I can also see why it might be bland from a gameplay standpoint. I haven't quite got my hands on it yet (I have been holding off as the game launched in a terribly poor state by online shooter standards - I can probably dig it now but I have other games I wanna play and other things to do, and I wanna build up more savings as I've kinda been in a limbo of "get money, buy something of a similar price", so while I haven't been losing money, it hasn't really been saving either), but from what I can see, it's definitely not gonna be a serious competitive shooter. Seems like something for mindless fun. Which is fine, but that pretty much relegates it to "play a few matches when I'm bored" material, rather than "play it dedicatively to become the best" material. Not to mention the extremely short, "one and done" singleplayer. And even then, you still have to deal with listening to Callie and Marie every time the game boots up.

IDK, I'm just kinda indifferent to this game. It's fun but it needs work.
 

GreenKirby

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The only reason Nintendo advertised it so much was because it was made by EAD.

Notice how The Wonderful 101 and Xenoblade Chronicles X aren't getting as much advertisement.
 

pupNapoleon

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At E3 2014, when the Splatoon trailer launched, I literally said aloud, "What a cool Mini Game." I made a few comments that would now appear extremely cliche regarding 90s nostalgia as well.
It then continued to receive the most amount of air time and press at E3, and for an entire year to come.
I knew early on, Nintendo is pressing a new franchise, I will at least try it out.

The game launched 3 days before I departed for an international trip. I had known the mechanics from the timed trials of the live demos several weekends prior, but I had no idea how much I would crave the game in my time abroad.
In that time, a lot of the issues I had with the game were fixed- and with continued updates to make competitions more and more elaborate, unique, balanced, and rewarding, I found out the reason it was getting so much hype:

This is a game that requires online play, no question. The one player is fun, an evident tertiary goal.
Nintendo had to build a user fanbase for the game, enough to make the competition and number of competitors continue to grow and play.
Not only has Nintendo never had to rely on an online gaming community, I cannot say for sure that any other company of the genre has had to build up an install base quite as slowly-- every Call of Duty and Halo has a decade of loyal fanbase ready to turn on and play at an moment, Splatoon had to build a full audience from scratch.
The game could NOT have succeeded if Nintendo did not push for players to constantly be online.

For Splatoon, I truly commend Nintendo's efforts; not only is the game such a revolutionary in changing the gratification of successfully interlocking a target and ray (this is the basic psychological reward in the shooting genre), but Nintendo really, for once, succeeded in pushing its online play* and an entirely new IP.

The game is simply well balanced; the movement ease of the squid form inspires painting to be a crucial mechanic even without kills, the kills (splats) are neither the sloe important task nor something to be overlooked, one can attempt to be the MVP but it is very helpful to work as a team, each weapon provides different uses for each different game.
All around, it is very well balanced- which makes it very rewarding gameplay.

*Online play is blowing up with Nintendo, finally, and thank goodness. Mario Kart, Smash Bros, Splatoon, Mario Maker, and even games like Triforce Heroes now-- the fact that Nintendo is handling all this in a well constructed manner, is any fans best dream for the company.
_______



Also, I think Xenoblade is getting a lot of attention.
 
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