You know that rudder on Pirate Ship? Guess what. It doesn't kill you if you touch it.
You know about swimming? You don't get exhausted as long as you're underwater. You can also influence which way your character swims upward.
You know Pikachu's Quick Attack? You can use it to dive underwater.
What I'm implying is that Pikachu not only finally has a good use for his goggles, but also Pikachu now has an awesome way of avoiding would-be spikers: By Quick-Attacking Underwater. I made this one Ganondorf player SO angry just a few minutes ago on Wi-Fi, by avoiding his Dair repeatedly. I stayed in the water and QA'd away from each of his attempts to spike me until I accidently double input'd a QA into the bottom of the boat. and eventually got killed by that background cannon-firing thing (which I also managed to avoid nicely)
After a bit of testing, I found a sweetspot on the rudder of Pirate Ship in which your character is blocked by it and constantly attempts to swim upwards. No character can get to the spot without using a "Dive" attack, and the only projectiles that can even have a chance of getting down there are Din's Fire, PK Thunders, and Pikachu's Thunderjolt (AFAIK). Nice, eh?
Even more discoveries about Diving: When the Pirate Ship crashes onto the rock, you can dive underneath it and be safe from pretty much ANY attack, I think. Even crazier is that you can jump out of the water and THROUGH the rock to attack anyone on it!
I have yet to try it on Isle Delfino, (It's 1 AM or so right now) but overall, I think this could turn into something wonderful for Pikachu, perhaps so for other characters that can dive as well (Falcon: Down+B, but don't kill yourself, ZSS, Sonic, TL, and G&W: Dair, Wolf: Up+B, and several others I haven't messed with yet)
You know about swimming? You don't get exhausted as long as you're underwater. You can also influence which way your character swims upward.
You know Pikachu's Quick Attack? You can use it to dive underwater.
What I'm implying is that Pikachu not only finally has a good use for his goggles, but also Pikachu now has an awesome way of avoiding would-be spikers: By Quick-Attacking Underwater. I made this one Ganondorf player SO angry just a few minutes ago on Wi-Fi, by avoiding his Dair repeatedly. I stayed in the water and QA'd away from each of his attempts to spike me until I accidently double input'd a QA into the bottom of the boat. and eventually got killed by that background cannon-firing thing (which I also managed to avoid nicely)
After a bit of testing, I found a sweetspot on the rudder of Pirate Ship in which your character is blocked by it and constantly attempts to swim upwards. No character can get to the spot without using a "Dive" attack, and the only projectiles that can even have a chance of getting down there are Din's Fire, PK Thunders, and Pikachu's Thunderjolt (AFAIK). Nice, eh?
Even more discoveries about Diving: When the Pirate Ship crashes onto the rock, you can dive underneath it and be safe from pretty much ANY attack, I think. Even crazier is that you can jump out of the water and THROUGH the rock to attack anyone on it!
I have yet to try it on Isle Delfino, (It's 1 AM or so right now) but overall, I think this could turn into something wonderful for Pikachu, perhaps so for other characters that can dive as well (Falcon: Down+B, but don't kill yourself, ZSS, Sonic, TL, and G&W: Dair, Wolf: Up+B, and several others I haven't messed with yet)