codfish92
Smash Ace
Before everyone flames me, just know i've used the q+a threads...twice. no answer. This is why i've resorted to a thread.
this is my question. How do you move a death boundary left and down(aka negative axis direction)
this is the data for the Deathboundary mod
I have successfully moved every boundary in the positive axis(up and right). I still have no idea on how to move them in the negative axis(down and left). I want to make every deathboundary move away from the center, making a stage like FD have the death bounds of New pork city(not that big, but close). So far though, after putting 100 in every value, it moves them in the positive direction. So much so that if you put 100 in the bottom or left bound, it moves them so close to the stage that you die as soon as you spawn.
How do you move the boundaries in the negative axis direction? What values do you put in?
note: this is not a byte count issue.
this is my question. How do you move a death boundary left and down(aka negative axis direction)
this is the data for the Deathboundary mod
Code:
Death Boundary Mod Data [spunit262]
065A9000 000000ZZ
XXY0LLLR RRTTTVVV
Z=it the byte count of the data, It's 8*number_of_lines **IN HEX**.
X=stage
Y=sub-id,(F=all)
LLL=left-boundary in hex.
RRR=right-boundary in hex.
TTT=top-boundary in hex.
VVV=bottom-boundary in hex
How do you move the boundaries in the negative axis direction? What values do you put in?
note: this is not a byte count issue.