• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

I modded one of my spare GC controller's D-pad to instead of taunt, allow me to walk super slow

uCooL

Smash Ace
Joined
Jan 2, 2013
Messages
747
Location
Manteca, California
NNID
SuperMurio
the reason? Ive been obsessed with doing this in for glory:

Walking away extremely slow while they keep trying to approach, read their approach, attack, rinse and repeat. This to me is more disrespectful than any taunt.

The only issue with this was it was very hard (for me anyway) to push the thumbstick just enough to get this super slow walk, either i wouldn't push it hard enough and stand still or i would push it too hard and dash or walk normal speed. I would be fiddling with the thumbstick and wasting valuable walking time trying to get it right. It was time to find a better way.

I knew the controller read resistance values relative to the position of the thumbstick, all i had to do was find out what value would trigger the slowest walk possible.

after about 45 mins of testing:

It turns out the magical value is 28k ohms. Cool. I started out by putting electrical tape over all four contact pads on the d-pad. Bye taunts! Next I soldered a resistor from the thumbsticks "Left" x-axis point and taped the other end to the d-pads conductive pads.

http://i.imgur.com/PadkNFz.jpg

http://i.imgur.com/fuEu2g7.jpg

I then soldered a small wire from a ground point on the controller to the other side of the conductive pad. Meaning: when i press left on the d-pad the GC controller things theres a 28k ohm value on the thumbsticks x-axis left, so it gives me a very very slow walk.

I did the same thing for the right side, and mission accomplished.

Had an issue where if both the left and right were mapped to the same resistance value, one side wouldn't read until I input a either a jump or a move first. so I set left to 24.8K ohms and right to 28k ohms. problem solved.

In the future I may add new buttons for the slow walk instead of using the d-pad. I just wanted to do it without drilling holes in my poor gc controller.

I also just posted this to reddit:
http://www.reddit.com/r/smashbros/comments/2r4q7n/i_modded_one_of_my_spare_gc_controllers_dpad_to/
 

erico9001

You must find your own path to the future.
Joined
Jul 13, 2014
Messages
1,670
Location
Wiscooonsin
NNID
Erico9001
3DS FC
1091-8215-3292
If you are running at full run using the joystick then press the opposite direction on the Dpad, does that slow your run? If so, it would make doing this glitch easier (it carried over from brawl).
edit: oops had a typo
 
Last edited:

uCooL

Smash Ace
Joined
Jan 2, 2013
Messages
747
Location
Manteca, California
NNID
SuperMurio
If you are running at full run using the joystick then press the opposite direction on the Dpad, does that slow your run? If so, it would make doing this glitch easier (it carried over from brawl).
edit: oops had a typo
Ill test it, I'm not sure since the d-pad won't even move the menu items.
 
D

Deleted member 269706

Guest
That is genuinely hilarious. It's so pointless it's actually funny. I love it!
 

uCooL

Smash Ace
Joined
Jan 2, 2013
Messages
747
Location
Manteca, California
NNID
SuperMurio
If you are running at full run using the joystick then press the opposite direction on the Dpad, does that slow your run? If so, it would make doing this glitch easier (it carried over from brawl).
edit: oops had a typo
I just tested this glitch and already its super easy to do in smash 4. Just start running and move the thumbstick to the lower left or lower right groove (the two on either side of the right down groove) on the GC controller and hold it there.
 

JamesDNaux

Smash Hero
Joined
Jun 14, 2013
Messages
7,760
Location
Studio Naux
NNID
JamesDNaux
Now this is a GameCube controller that I would buy.

It's fun for such a large variety of reasons.
 

erico9001

You must find your own path to the future.
Joined
Jul 13, 2014
Messages
1,670
Location
Wiscooonsin
NNID
Erico9001
3DS FC
1091-8215-3292
I just tested this glitch and already its super easy to do in smash 4. Just start running and move the thumbstick to the lower left or lower right groove (the two on either side of the right down groove) on the GC controller and hold it there.
Does the dpad slow you though?
 

uCooL

Smash Ace
Joined
Jan 2, 2013
Messages
747
Location
Manteca, California
NNID
SuperMurio
Have you considered trying to change one of the jump buttons to short hop or replacing the stick internals with the near identical PS4 ones to get 2 extra buttons to work with?
That wouldn't really work pal, the GC controller wouldn't know how to read the 2 extra buttons or what to do with them
 

ryuu seika

Smash Master
Joined
Jul 21, 2010
Messages
4,743
Location
Amidst the abounding light of heaven!
That wouldn't really work pal, the GC controller wouldn't know how to read the 2 extra buttons or what to do with them
Yes and no. You couldn't do anything new with the buttons but you could easily link them up to existing things like you did the Dpad. Or even put the Dpad back to taunts and rig stick presses to slow left and slow right.

Atleast, I don't see why you couldn't...
 
Last edited:

Rajikaru

Smash Journeyman
Joined
Dec 7, 2014
Messages
249
Interesting, would there be a way to program one of the spare Z buttons on Wii U controllers or second party GC controllers into forcing the resistance values, making it a modifier of sorts? Also, have you tried tilts with the "slow walk"? If you can do the former modifier, it might also be used as a tilt modifier so you can keep Smashes on the C stick.
 

uCooL

Smash Ace
Joined
Jan 2, 2013
Messages
747
Location
Manteca, California
NNID
SuperMurio
Yes and no. You couldn't do anything new with the buttons but you could easily link them up to existing things like you did the Dpad. Or even put the Dpad back to taunts and rig stick presses to slow left and slow right.

Atleast, I don't see why you couldn't...
oh right my bad, yea i guess i could do that if i wanted to.
 

uCooL

Smash Ace
Joined
Jan 2, 2013
Messages
747
Location
Manteca, California
NNID
SuperMurio
Interesting, would there be a way to program one of the spare Z buttons on Wii U controllers or second party GC controllers into forcing the resistance values, making it a modifier of sorts? Also, have you tried tilts with the "slow walk"? If you can do the former modifier, it might also be used as a tilt modifier so you can keep Smashes on the C stick.
yes, but a modifier for what exactly?
 

Rajikaru

Smash Journeyman
Joined
Dec 7, 2014
Messages
249
yes, but a modifier for what exactly?
A modifier for walking, say if you tilt the control stick all the way but hold down or press (toggle) button 1 depending on how it's programmed, you'd only walk at the slow pace you show off in the video. Basically, it'd force the resistance value no matter how far you press the analogue stick.
 

erico9001

You must find your own path to the future.
Joined
Jul 13, 2014
Messages
1,670
Location
Wiscooonsin
NNID
Erico9001
3DS FC
1091-8215-3292
If you could mod the left/right shoulder buttons to the maximum joystick input, that would be nice for dash dancing and maybe even perfect pivoting.
 

uCooL

Smash Ace
Joined
Jan 2, 2013
Messages
747
Location
Manteca, California
NNID
SuperMurio
A modifier for walking, say if you tilt the control stick all the way but hold down or press (toggle) button 1 depending on how it's programmed, you'd only walk at the slow pace you show off in the video. Basically, it'd force the resistance value no matter how far you press the analogue stick.
yep that would work
 

uCooL

Smash Ace
Joined
Jan 2, 2013
Messages
747
Location
Manteca, California
NNID
SuperMurio
If you could mod the left/right shoulder buttons to the maximum joystick input, that would be nice for dash dancing and maybe even perfect pivoting.
i could do it, but it wouldn't be worth it. Couldn't use it in tourney or official play so whats the point
 

erico9001

You must find your own path to the future.
Joined
Jul 13, 2014
Messages
1,670
Location
Wiscooonsin
NNID
Erico9001
3DS FC
1091-8215-3292
i could do it, but it wouldn't be worth it. Couldn't use it in tourney or official play so whats the point
Kind of like why you made the d-pad walk really slow o.o
 

uCooL

Smash Ace
Joined
Jan 2, 2013
Messages
747
Location
Manteca, California
NNID
SuperMurio
Kind of like why you made the d-pad walk really slow o.o
hah yea but thats just for messing with people. Practicing things like perfect pivoting easily with the triggers, then not being able to use them in tourney play would just feel like a kick in the balls.
 
Top Bottom