This is my first attempt at a game based off using the Smash Boards Messaging System.
This game is basically like the classic game Rock, Paper, Scissors. However, there are many more options than just rock, or paper, or scissors. Here is a list of them:
Earth Items:
Advantage Heat/Light
Neutral Darkness
Disadvantage Cold/Nature
Rock "FREE"
Boulder $3/Use OR $20 Unlimited Use 6 Dmg.
Massive Boulder $7/Use OR $75 Unlimited Use 14 Dmg.
Lahar $12 Cents/Use OR $100 Unlimited Use 23 Dmg.
Mountain $25/Use OR $225 Unlimited Use 39 Dmg.
Earth (Ultimate Earth) $100/Use 50% Health Remaining as Damage.
Heat Items:
Advantage Darkness/Nature
Neutral Light
Disadvantage Cold/Earth
Torch "FREE"
Campfire $10/3 Uses OR $25/10 Uses 5 Dmg.
Lava $30/3 Uses OR $90/10 Uses 12 Dmg.
Rocket Fire $50/3 Uses OR $150/10 Uses 20 Dmg.
Sun's Surface $115/3 Uses OR $375/10 Uses 35 Dmg.
Hot Plasma (Ultimate Heat) $500 Unlimited Use 50 Dmg+25 Dmg next turn.
Cold Items:
Advantage Heat/Earth
Neutral Nature
Disadvantage Light/Darkness
Water "FREE"
Ice Cube $4/2 Uses OR $40 Unlimited Use 4 Dmg.
Alaska $8/2 Uses OR $120 Unlimited Use 9 Dmg.
Pacific Ocean $15/2 Uses OR $200 Unlimited Use 18 Dmg.
Antarctica $45/2 Uses OR $600 Unlimited Use 30 Dmg.
Neptune (Ultimate Cold) 1 PK/5 Uses 50 Dmg+24 Hour Freeze.
Light Items:
Advantage Cold/Darkness
Neutral Heat
Disadvantage Earth/Nature
Flashlight "FREE"
300 Strobe Lights $7/Use OR $10/Use w/25% Damage Buff OR $50/10 Uses w/25% Damage Buff 8 Dmg.
Artificial 1 Pentillionth Scale Sun $18/Use OR $24/Use w/30% Damage Buff OR $120/10 Uses w/30% Damage Buff 15 Dmg.
The Moon $35/Use OR $50/Use w/40% Damage Buff OR $275/10 Uses w/40% Damage Buff 25 Dmg.
The Sun $60/Use OR $100/Use w/50% Damage Buff OR $550/10 Uses w/50% Damage Buff 40 Dmg.
Sirius (Ultimate Light) $1000/Use Heals Player for full health. Removes Frozen Status.
Darkness Items:
Advantage Cold/Nature
Neutral Earth
Disadvantage Heat/Light
Dark Room "FREE"
Dark Night $1/Use 10% Chance for 10 Damage. No Favoritism.
Volcanic Ash $2/Use 10% Chance for 25 Damage. No Favoritism.
Space $4/Use 10% Chance for 50 Damage. No Favoritism.
Evil Overlord $8/Use 10% Chance for 75% of remaining health to be done as damage.
Chaos (Ultimate Darkness) $500/Use Deals Damage Equal to Amount of Money/10. (Get lots of money before you cast this!!!)
Nature Items:
Advantage Earth/Light
Neutral Cold
Disadvantage Heat/Darkness
Seed "FREE" Heals 1 Dmg.
Tree $30/5 Uses Either heals 3 or does 5 Dmg.
Forest $100/5 Uses Either Heals 8 or does 15 Dmg.
Amazonian Jungle $300/5 Uses Either heals 15 or does 35 Dmg.
Biosphere $600/5 Uses BOTH Heals 20 and does 45 Dmg.
Mother Nature (Ultimate Nature) 90% Chance to leave the opponent with one health, but a 25% chance to kill self.
-End of list of attacks-
Alright. That is what you will be looking at when you play the game. However, in this rock paper scissors game, Rock won't always lose to paper. Here is an example:
P1 attacks with Rock.
P2 attacks with Lahar.
Obviously, Lahar is a higher level than Rock, so Lahar will do the damage.
Another example.
P1 attacks with Ice Cube.
P2 attacks with Campfire.
Before I explain this one, keep in mind that Cold has no 5th tier. Use this to your advantage.
Ok, so Heat does bad against Cold, but this Heat is stronger than its Cold counterpart. Heat still loses. Here is a chart:
+1 VS. Weakness = Lose
+2 VS Weakness = Neutral
+3 VS. Weakness = Win
Self explanatory. But what If you are using special Darkness attack? Remember, there is ony a chance to hit. That chance will only happen if the darkness defeats the Opposing force first. Then I will chance it.
Also, If you choose to heal with Nature, it will still have to beat it's rival. Light ultimate, however, will activate regardless of the rival. As a matter of fact, all ultimates will be a success unless it is Ultimate VS Ultimate.
TO JOIN
Simply Enter Your name. I will allow up to 32 people play. It will mostly be a 4 way FFA most of the time, tournament style.
TO MAKE MONEY
You make $10 by attacking someone with a free attack. You make $5 for every other attack. You make $100 for using an ultimate attack.
HEALTH
Each person starts with 100 health. Keep in mind only Light and Natue heal health. Cap of health at 200.
SKILLS
Each person can learn up to three things, like earth, heat, cold.
TO ATTACK
Message me with your attack. Say what you are attacking with. I will keep things confidential, trust me. I don't even play this.
Alright, start posting if you want to enter. Keep in mind that this is one of the first of its kind, so please be forgiving of any possible bigs of the game. And with that...
Begin.
This game is basically like the classic game Rock, Paper, Scissors. However, there are many more options than just rock, or paper, or scissors. Here is a list of them:
Earth Items:
Advantage Heat/Light
Neutral Darkness
Disadvantage Cold/Nature
Rock "FREE"
Boulder $3/Use OR $20 Unlimited Use 6 Dmg.
Massive Boulder $7/Use OR $75 Unlimited Use 14 Dmg.
Lahar $12 Cents/Use OR $100 Unlimited Use 23 Dmg.
Mountain $25/Use OR $225 Unlimited Use 39 Dmg.
Earth (Ultimate Earth) $100/Use 50% Health Remaining as Damage.
Heat Items:
Advantage Darkness/Nature
Neutral Light
Disadvantage Cold/Earth
Torch "FREE"
Campfire $10/3 Uses OR $25/10 Uses 5 Dmg.
Lava $30/3 Uses OR $90/10 Uses 12 Dmg.
Rocket Fire $50/3 Uses OR $150/10 Uses 20 Dmg.
Sun's Surface $115/3 Uses OR $375/10 Uses 35 Dmg.
Hot Plasma (Ultimate Heat) $500 Unlimited Use 50 Dmg+25 Dmg next turn.
Cold Items:
Advantage Heat/Earth
Neutral Nature
Disadvantage Light/Darkness
Water "FREE"
Ice Cube $4/2 Uses OR $40 Unlimited Use 4 Dmg.
Alaska $8/2 Uses OR $120 Unlimited Use 9 Dmg.
Pacific Ocean $15/2 Uses OR $200 Unlimited Use 18 Dmg.
Antarctica $45/2 Uses OR $600 Unlimited Use 30 Dmg.
Neptune (Ultimate Cold) 1 PK/5 Uses 50 Dmg+24 Hour Freeze.
Light Items:
Advantage Cold/Darkness
Neutral Heat
Disadvantage Earth/Nature
Flashlight "FREE"
300 Strobe Lights $7/Use OR $10/Use w/25% Damage Buff OR $50/10 Uses w/25% Damage Buff 8 Dmg.
Artificial 1 Pentillionth Scale Sun $18/Use OR $24/Use w/30% Damage Buff OR $120/10 Uses w/30% Damage Buff 15 Dmg.
The Moon $35/Use OR $50/Use w/40% Damage Buff OR $275/10 Uses w/40% Damage Buff 25 Dmg.
The Sun $60/Use OR $100/Use w/50% Damage Buff OR $550/10 Uses w/50% Damage Buff 40 Dmg.
Sirius (Ultimate Light) $1000/Use Heals Player for full health. Removes Frozen Status.
Darkness Items:
Advantage Cold/Nature
Neutral Earth
Disadvantage Heat/Light
Dark Room "FREE"
Dark Night $1/Use 10% Chance for 10 Damage. No Favoritism.
Volcanic Ash $2/Use 10% Chance for 25 Damage. No Favoritism.
Space $4/Use 10% Chance for 50 Damage. No Favoritism.
Evil Overlord $8/Use 10% Chance for 75% of remaining health to be done as damage.
Chaos (Ultimate Darkness) $500/Use Deals Damage Equal to Amount of Money/10. (Get lots of money before you cast this!!!)
Nature Items:
Advantage Earth/Light
Neutral Cold
Disadvantage Heat/Darkness
Seed "FREE" Heals 1 Dmg.
Tree $30/5 Uses Either heals 3 or does 5 Dmg.
Forest $100/5 Uses Either Heals 8 or does 15 Dmg.
Amazonian Jungle $300/5 Uses Either heals 15 or does 35 Dmg.
Biosphere $600/5 Uses BOTH Heals 20 and does 45 Dmg.
Mother Nature (Ultimate Nature) 90% Chance to leave the opponent with one health, but a 25% chance to kill self.
-End of list of attacks-
Alright. That is what you will be looking at when you play the game. However, in this rock paper scissors game, Rock won't always lose to paper. Here is an example:
P1 attacks with Rock.
P2 attacks with Lahar.
Obviously, Lahar is a higher level than Rock, so Lahar will do the damage.
Another example.
P1 attacks with Ice Cube.
P2 attacks with Campfire.
Before I explain this one, keep in mind that Cold has no 5th tier. Use this to your advantage.
Ok, so Heat does bad against Cold, but this Heat is stronger than its Cold counterpart. Heat still loses. Here is a chart:
+1 VS. Weakness = Lose
+2 VS Weakness = Neutral
+3 VS. Weakness = Win
Self explanatory. But what If you are using special Darkness attack? Remember, there is ony a chance to hit. That chance will only happen if the darkness defeats the Opposing force first. Then I will chance it.
Also, If you choose to heal with Nature, it will still have to beat it's rival. Light ultimate, however, will activate regardless of the rival. As a matter of fact, all ultimates will be a success unless it is Ultimate VS Ultimate.
TO JOIN
Simply Enter Your name. I will allow up to 32 people play. It will mostly be a 4 way FFA most of the time, tournament style.
TO MAKE MONEY
You make $10 by attacking someone with a free attack. You make $5 for every other attack. You make $100 for using an ultimate attack.
HEALTH
Each person starts with 100 health. Keep in mind only Light and Natue heal health. Cap of health at 200.
SKILLS
Each person can learn up to three things, like earth, heat, cold.
TO ATTACK
Message me with your attack. Say what you are attacking with. I will keep things confidential, trust me. I don't even play this.
Alright, start posting if you want to enter. Keep in mind that this is one of the first of its kind, so please be forgiving of any possible bigs of the game. And with that...
Begin.