Zeekfox
Smash Cadet
Thing is, I didn't even lose that game.
So, I was playing Pac-Man verses a Marth. And when I was playing, I felt like the match was pretty tough, but I still managed to pull it out, knocking my opponent away at 140%, rotating all the way to the key, holding it for a few seconds, then throwing it when my opponent tried to dash in and getting the winning KO.
I'm still not the best Pac though, and I really end up paying attention to my own character a lot so I can get the right fruit and pay attention to hydrant water and such. When I watched the replay back, I got to watch the Marth player more closely. The salt started pouring in when I realized this Marth I was having some trouble with would stand in one spot and throw like, 4 or 5 consecutive f-smashes. I mean, sure he chased me some, hit a few dash attacks and aireals, but he must have thrown like, 50 smashes over 3 minutes. Even though I didn't lose (100% on my second stock), I felt bad that I didn't demolish the guy. Seriously, his main strategy is to repeatedly whiff f-smashes and I still end up 1-2 good hits from losing?
Though after watching the replay again, I kinda get it. The input lag of online can make punish timings difficult, and Pac-Man isn't the ideal character for dashing in for a good punish (unlike a Sonic or Captain Falcon that can do a super quick dash grab into a followup), and the fruit pressure, while successful overall, would still clank with Marth's sword if not timed perfectly. And he would actually approach and pressure me if I just tried to cycle fruit for too long, so it's not like he was giving me all the time in the world to stand on stage and find a bell.
Still. Ugh. I feel like such noob on that replay for not doing better.
So, I was playing Pac-Man verses a Marth. And when I was playing, I felt like the match was pretty tough, but I still managed to pull it out, knocking my opponent away at 140%, rotating all the way to the key, holding it for a few seconds, then throwing it when my opponent tried to dash in and getting the winning KO.
I'm still not the best Pac though, and I really end up paying attention to my own character a lot so I can get the right fruit and pay attention to hydrant water and such. When I watched the replay back, I got to watch the Marth player more closely. The salt started pouring in when I realized this Marth I was having some trouble with would stand in one spot and throw like, 4 or 5 consecutive f-smashes. I mean, sure he chased me some, hit a few dash attacks and aireals, but he must have thrown like, 50 smashes over 3 minutes. Even though I didn't lose (100% on my second stock), I felt bad that I didn't demolish the guy. Seriously, his main strategy is to repeatedly whiff f-smashes and I still end up 1-2 good hits from losing?
Though after watching the replay again, I kinda get it. The input lag of online can make punish timings difficult, and Pac-Man isn't the ideal character for dashing in for a good punish (unlike a Sonic or Captain Falcon that can do a super quick dash grab into a followup), and the fruit pressure, while successful overall, would still clank with Marth's sword if not timed perfectly. And he would actually approach and pressure me if I just tried to cycle fruit for too long, so it's not like he was giving me all the time in the world to stand on stage and find a bell.
Still. Ugh. I feel like such noob on that replay for not doing better.