D
Deleted member
Guest
I've been playing for a while, and while I execute all the advanced techs in game for my best characters very well enough to the point where it's second nature, I often find myself in spots that feel VERY awkward. To me, it feels as though I'm not spacing my self well enough, or that I have some weird subconsciousness problem.
I'm going to have to first explain something -- even though I'm fairly certain that most of you will call Johns -- whether I win OR lose, I notice when I am playing the game right. By right, I mean when I put my character in right positions, and my aerial attacks don't miss my opponent which end up putting me in the most uncomfortable positions imaginable. I've tried all sorts of things to try to force me out of the "habbit" -- if that's what it is -- such as imagining my character's hit box on my character, or putting borders between my opponent and I -- some kind of visual representation that I can put in my head to make me play the game correctly. I noticed that when I play players around my skill level, it feels as though they are following some sort of guidelines that make them use their characters correctly. For instance: Fox players who use their neutral air almost always are able to shin them on impact. When the neutral air hits, the opponent goes flying the DIRECTION that Fox was going. For me, Fox's neutral air would end up sending my opponent behind me, I would then turn around, run toward my opponent, try for an edge guard, and somehow my opponent would end up getting behind me and into the stage.
I also notice things like when I play the game RIGHT (With Samus in this case), I am able to shield attacks following a certain timing, and when I FEEL (Feel being the big word, in the sense that I can literally feel the right way to play the game) a certain timing, I can wait a moment after shielding, and when I've got the right timing, I can wavedash out of the way, and follow up with an fsmash.
When I play the game WRONG, I can't FEEL the game correctly at all. Playing characters like falcon or Fox feels like I need twitch reflexes, and when I go to move my character, it feels like the controller is literally broken, as I'll do stuff like turn around in place a bunch of times when I try to dash-dance.
Let me show you a gif image that I created in a match that I saw with Westballz and Ajred: https://gifs.com/gif/mZYqw9
Here's the video, it's at 5:34: https://www.youtube.com/watch?v=DvZ6lC1ZoN0
Notice Ajred's falcon when he hits fox, as soon as he hits him and sends fox flying, he then jumps the opposite way. Now: keep in mind where fox's position was where falcon's knee hit, notice how Ajred's falcon jumped the other way in such a way where if Fox was still in that particular position, he could get another Knee on him. THAT is what I'm talking about, I don't know what type of guidelines he follows at all times in order to play the game like that, but everyone does this except me.
I'd really like someone to point out what guidelines I'm not following. I feel as though even noobs who don't use advanced techniques have these guidelines down no problem. They can at-least space themselves out right, as though they are following a "track" that is set for their character to be positioned correctly. I am tempted to go back and play the game without ANY advanced techniques like a nooby to see if I can get this down in my head permanently.
I'm not sure, but perhaps the best key word I can think of to cover this might be "movement."
I'm going to have to first explain something -- even though I'm fairly certain that most of you will call Johns -- whether I win OR lose, I notice when I am playing the game right. By right, I mean when I put my character in right positions, and my aerial attacks don't miss my opponent which end up putting me in the most uncomfortable positions imaginable. I've tried all sorts of things to try to force me out of the "habbit" -- if that's what it is -- such as imagining my character's hit box on my character, or putting borders between my opponent and I -- some kind of visual representation that I can put in my head to make me play the game correctly. I noticed that when I play players around my skill level, it feels as though they are following some sort of guidelines that make them use their characters correctly. For instance: Fox players who use their neutral air almost always are able to shin them on impact. When the neutral air hits, the opponent goes flying the DIRECTION that Fox was going. For me, Fox's neutral air would end up sending my opponent behind me, I would then turn around, run toward my opponent, try for an edge guard, and somehow my opponent would end up getting behind me and into the stage.
I also notice things like when I play the game RIGHT (With Samus in this case), I am able to shield attacks following a certain timing, and when I FEEL (Feel being the big word, in the sense that I can literally feel the right way to play the game) a certain timing, I can wait a moment after shielding, and when I've got the right timing, I can wavedash out of the way, and follow up with an fsmash.
When I play the game WRONG, I can't FEEL the game correctly at all. Playing characters like falcon or Fox feels like I need twitch reflexes, and when I go to move my character, it feels like the controller is literally broken, as I'll do stuff like turn around in place a bunch of times when I try to dash-dance.
Let me show you a gif image that I created in a match that I saw with Westballz and Ajred: https://gifs.com/gif/mZYqw9
Here's the video, it's at 5:34: https://www.youtube.com/watch?v=DvZ6lC1ZoN0
Notice Ajred's falcon when he hits fox, as soon as he hits him and sends fox flying, he then jumps the opposite way. Now: keep in mind where fox's position was where falcon's knee hit, notice how Ajred's falcon jumped the other way in such a way where if Fox was still in that particular position, he could get another Knee on him. THAT is what I'm talking about, I don't know what type of guidelines he follows at all times in order to play the game like that, but everyone does this except me.
I'd really like someone to point out what guidelines I'm not following. I feel as though even noobs who don't use advanced techniques have these guidelines down no problem. They can at-least space themselves out right, as though they are following a "track" that is set for their character to be positioned correctly. I am tempted to go back and play the game without ANY advanced techniques like a nooby to see if I can get this down in my head permanently.
I'm not sure, but perhaps the best key word I can think of to cover this might be "movement."
Last edited by a moderator: