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How Would I Go About Article Swapping?

Smash Bro

Smash Journeyman
Joined
Feb 28, 2009
Messages
365
Location
Finishing school in Rustboro City
I want to give Cpt. Falcon Bowser's flamethrower attack. I'm pretty sure that both the flamethrower and the Falcon Pawnch are articles. How would I locate and successfully swap Falcon Pawnch with the fire?
 

[TSON]

Hella.
Joined
May 7, 2008
Messages
3,422
Location
Macomb, MI
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oTSONo
Punch is not an article. The only article that Falcon has is Blue Falcon.

And we can't swap articles yet anyways.
 

Smash Bro

Smash Journeyman
Joined
Feb 28, 2009
Messages
365
Location
Finishing school in Rustboro City
So, there'd be no way for a new model--replacing Cpt.Falcon--would be able to use flamethrower? Guess I'll just have to use Bowser's FitMotionEtc file as a base.

I don't suppose that, if I gave Cpt.Falcon Bowser's FitMotion (and renamed it), Falcon could use the flamethrower?
 

[TSON]

Hella.
Joined
May 7, 2008
Messages
3,422
Location
Macomb, MI
NNID
oTSONo
Sure, you could put the model over the blue falcon, but not only would it probably crash if you called it outside of the FS, it would still behave like the blue falcon.

And if you gave Captain Falcon Bowser's fitmotionetc you'd simply get falcon stretched out in attempts to meet bowser's bones with some funky animations
 

ChuteTheMessenger

Village's Strongest Hitman
Joined
Feb 19, 2009
Messages
288
Basically, we can switch the MODELS of articles, but not the articles themselves. Like, if you replaced the model of falco's laser with Link's arrow, falco would fire an arrow but it would still act like the laser.
 
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