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How to fix Kirby for brawl

Dizzynecro

Smash Journeyman
Joined
Aug 1, 2007
Messages
446
This is how i would fix kirby to be less awfull in brawl:
-His throws no longer fail randomly to stop you from suicide killing of the edge, instead kirbys throws will not take you over the edge they wont go furthur than the side of the stage.
-give his A moves a bit more range but not much.
-his inhaling move should be able to inhale projectiles and let him spit out a star-shaped projectile(he did this in EVERY game)
-his rock move could have less lagg before and after.

These changes i beleive could make him a solid mid-teir character.

Discus, debate, tell me im wrong, whatever this is what i think.
 

Mckillyou

Smash Journeyman
Joined
Jun 8, 2007
Messages
370
Location
Kelowna B.C.
Kirby CAN shoot out people as a star with his inhale attack. The Z button :/. I've used it many a time, quite useful in a 3+ player match.
 

Dizzynecro

Smash Journeyman
Joined
Aug 1, 2007
Messages
446
Kirby CAN shoot out people as a star with his inhale attack. The Z button :/. I've used it many a time, quite useful in a 3+ player match.
Im talking about inhaling projectlies like mario fire or peach's turnips and shooting them as stars. I still can't find the dang kirby thread.
 

Hong

The Strongest
Joined
Jul 6, 2004
Messages
23,550
The projectile issue is something that has bothered me since Super Smash Brothers 64. I can understand if they don't want him absorbing energy based attacks like Fox's Blasters (He couldn't suck in lasers), but I think anything solid should be inhalable by Kirby. Being a Kirby fan since his debut on NES, it's almost a joke to see the most powerful Star Warrior unable to use his primary feature to its full extent. Obviously due to programming and balance issues, I don't expect Kirby to be Godmode, but spitting the enemies projectile back at them is a trademark of Kirby. What if Mario couldn't shoot fire? What if Link couldn't use a variety of equipment? What if Jigglypuff couldn't sing? It's not asking for something game breaking, just a basic character feature. D:

As funny and effective as Kirbycides are, his throws need to be changed and improved. His forward throw should be the "One Hand Throw" from the Fighter ability, something to eliminate people. His up throw should be as strong as it was in the N64 version since considering the impact, something of that scale should hurt more. His back throw is tentative. The down throw is fine, but the lag should be reduced so the victim can't hit Kirby while he's still finishing the animation.

That's all I really want for Kirby. I'm sure other diehard Kirby fans want more, but we need to see things through a balance perspective. The lag from the stone form should change in accordance with the other speed changes.
 

Dizzynecro

Smash Journeyman
Joined
Aug 1, 2007
Messages
446
The projectile issue is something that has bothered me since Super Smash Brothers 64. I can understand if they don't want him absorbing energy based attacks like Fox's Blasters (He couldn't suck in lasers), but I think anything solid should be inhalable by Kirby. Being a Kirby fan since his debut on NES, it's almost a joke to see the most powerful Star Warrior unable to use his primary feature to its full extent. Obviously due to programming and balance issues, I don't expect Kirby to be Godmode, but spitting the enemies projectile back at them is a trademark of Kirby. What if Mario couldn't shoot fire? What if Link couldn't use a variety of equipment? What if Jigglypuff couldn't sing? It's not asking for something game breaking, just a basic character feature. D:

As funny and effective as Kirbycides are, his throws need to be changed and improved. His forward throw should be the "One Hand Throw" from the Fighter ability, something to eliminate people. His up throw should be as strong as it was in the N64 version since considering the impact, something of that scale should hurt more. His back throw is tentative. The down throw is fine, but the lag should be reduced so the victim can't hit Kirby while he's still finishing the animation.

That's all I really want for Kirby. I'm sure other diehard Kirby fans want more, but we need to see things through a balance perspective. The lag from the stone form should change in accordance with the other speed changes.
Good point with the down throw i forgot about that, i love that throw from his suplex power and hate to see it so useless., i really hope he not so messed up in brawl.
 

ZenJestr

Smash Lord
Joined
Jul 5, 2007
Messages
1,278
Location
Doral, FL
NNID
ZenJestr
3DS FC
4897-6268-7794
His down throw doesnt deal any damage while he is tapdancing on them....which I personally find ********....
 

Dizzynecro

Smash Journeyman
Joined
Aug 1, 2007
Messages
446
yea thats some nonsense. I cannot stress enough how stupid random throw failure is, and how many times i've died because of it.
 

Hong

The Strongest
Joined
Jul 6, 2004
Messages
23,550
My error. I always mix up the order of Kirby's Dream Land with Kirby's Adventure.
 
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