IrkenPPG
Smash Cadet
I'm sure we can all agree the counters Re ridicously cheap, and spamable, and annoying, and frustrating, etc.
I recently thought of a way on how to fix the problem. So countering basically means you predict when your opponent attacks. I think the counter should work if you predict the exact move your opponent in going to do. It should work by using Down B, then putting in the input(s) of the your opponent will use. For example I predict my opponent will use their up smash, so I counter and then flick the C Stick upwards. It's a bit hard to explain but I think this is the best way to fix the counter issue.
I recently thought of a way on how to fix the problem. So countering basically means you predict when your opponent attacks. I think the counter should work if you predict the exact move your opponent in going to do. It should work by using Down B, then putting in the input(s) of the your opponent will use. For example I predict my opponent will use their up smash, so I counter and then flick the C Stick upwards. It's a bit hard to explain but I think this is the best way to fix the counter issue.