smashbro29
Smash Champion
I have to be honest here, I really don't see this version getting any competition once the WiiU version comes out.
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Not going to lie, I really hope custom moves as a whole aren't relegated to side events. They offer too much potential IMO for that.It will almost definitely become the secondary choice, but that doesn't mean it'll fall out entirely. It could easily be a side event, or be used for parallel Customs Tournaments while regular tournaments are run on the U version.
I hope so as well, but due to the BYOC (or S for System instead of Console?) nature of a 3DS as opposed to the U, it makes more sense for customs to be on the 3DS version, and while I'd also like for 3DS-specific tournaments to exist, the difficulties around streaming from them and the generally higher prettiness of the U version make me think that, gradually, the 3DS version will become the side-event rather than the main event.Not going to lie, I really hope custom moves as a whole aren't relegated to side events. They offer too much potential IMO for that.
Logical but unfortunate points, I suppose. But since we can transfer unlocked items (including customs) to the Wii U version, I don't see how they can be an issue.I hope so as well, but due to the BYOC (or S for System instead of Console?) nature of a 3DS as opposed to the U, it makes more sense for customs to be on the 3DS version, and while I'd also like for 3DS-specific tournaments to exist, the difficulties around streaming from them and the generally higher prettiness of the U version make me think that, gradually, the 3DS version will become the side-event rather than the main event.
You have got a point, but I would always prefer play on the Wii U where I've got a bigger screen, better graphics and, most important of all, comfortable controls, whether I play friendlies or not.The relevance of the 3DS will come from the fact that everyone will be able to play friendlies in between rounds no matter how few Wii U set-ups we have.
The relevance of the 3DS will come from the fact that everyone will be able to play friendlies in between rounds no matter how few Wii U set-ups we have.
For me its just the knowledge of how the controller limits me and also hurts me. I've been playing the demo extensively and this is what I've realised.Why does everyone act like the two are so conceptually different? In my opinion they are one and the same. If Wii U Smash 4 is successful competitively, then simply by association Smash 3DS is successfully competitive. Smash 3DS is just the portable version you can take with you on the road. It's better than having a gigantic laptop that hopefully has the ability to run Dolphin and GC/Wii games properly, and a place to plug it in.
Being able to use the 3DS as a control on the Wii U version meshes the two groups even further, where dedicated 3DS-only players will be able to play in a tournament setting whether it be on the 3DS or the Wii U.
I just don't get this "The Wii U version will be better" nonsense. It's essentially the same game in a portable device, which is its only purpose, to be portable. The "Smash 4 scene" belongs to both games.
That's a bit of a personal quip though, conversely there are many who take no issue with the controls at all. It's not really a "con", objectively speaking.For me its just the knowledge of how the controller limits me and also hurts me. I've been playing the demo extensively and this is what I've realised.
People with smaller hands and such may find everything fine, an the 3ds scene may include those who can play comfortably on the 3ds.
Yeah its all personal. I just cant wait to go back to a real controller and a large screen, and to play on wired ethernet, and with proper triggers and a movement stick with more controllability.That's a bit of a personal quip though, conversely there are many who take no issue with the controls at all. It's not really a "con", objectively speaking.
I would try some kind of grip though if you're having trouble, that'd be my advice.
Are you serious man? There's no value in playing the version with less viable stages wirelessly as opposed to the version with better controls, more than 3-4 usable stages on wired connections.The Wii U version will obviously be more suited for tournaments and that is fine, but anyone who thinks the 3DS version will be irrelevant for competitive purposes are out of their minds. If you are into online playing, the 3DS version will be just as relevant as the Wii U version. If anything it might be even more relevant, since bigger player base = more people to play against in online matches.
It is really sad to see some treating the 3DS version as a "training mode".
Practicing control techs using the control stick on both versions is completely different, and I cannot possibly see my practice in one translating to the other. 'Knowing' how something works isnt practice, it is using the controller to perform certain actions at a certain speed with comfort and natural second-natured-ness.It doesn't take long to get accustomed to the new controls unless you have giant hands playing on the regular 3DS. The 3DS version is very fluid and the controls aren't too limiting, especially considering the fact that controls can be changed completely in the full version. Especially because of the price ranges of the Wii U and 3DS, the 3DS version will always be relevant competitively.
I wasn't comparing one to the other, I was specifically saying that the 3DS version is viably competitive on it's own. I'm saying it's consistent and skill-oriented enough, especially carrying the Smash Bros. name on a handheld that will keep it competitive.Practicing control techs using the control stick on both versions is completely different, and I cannot possibly see my practice in one translating to the other. 'Knowing' how something works isnt practice, it is using the controller to perform certain actions at a certain speed with comfort and natural second-natured-ness.
We just have to wait and see. Also welcome to Smashboards.I feel that the 3DS version will stay relevant so long as there aren't tons of people constantly saying how the game is irrelevant, not competitive, or other things that discourage players from joining the scene. If that does happen, the 3DS version will die and a 3DS vs. Wii U split akin to the Melee vs. Brawl split will possibly happen.
I think the question you posed is not the right one. The real question is: "How will the 3DS version remain relevant after the Wii U version is released?"I have to be honest here, I really don't see this version getting any competition once the WiiU version comes out.
That doesn't mean the majority of competitive pro players will want to play the 3ds version competitively instead of the wii u version.What about the poor people who might not be able to or willing to dishout the $$ for a Wii U & smash Wii U after already getting the 3DS version.....looking at my self lol....
This may sound counterintuitive, but the WiiU version actually requires less investment to be able to play at tournaments. All you need is a controller. No console, no game. There have been plenty of players that get access to the game through friends and play in tournaments despite never owning the console it is being played on, let alone the game.What about the poor people who might not be able to or willing to dishout the $$ for a Wii U & smash Wii U after already getting the 3DS version.....looking at my self lol....
The physics of each version could end up being subtly but significantly different from one another.Why does everyone act like the two are so conceptually different? In my opinion they are one and the same. If Wii U Smash 4 is successful competitively, then simply by association Smash 3DS is successfully competitive. Smash 3DS is just the portable version you can take with you on the road. It's better than having a gigantic laptop that hopefully has the ability to run Dolphin and GC/Wii games properly, and a place to plug it in.
Being able to use the 3DS as a control on the Wii U version meshes the two groups even further, where dedicated 3DS-only players will be able to play in a tournament setting whether it be on the 3DS or the Wii U.
I just don't get this "The Wii U version will be better" nonsense. It's essentially the same game in a portable device, which is its only purpose, to be portable. The "Smash 4 scene" belongs to both games.
This is a rather bold claim with, I feel, extremely little (none) evidence existing to support it.The physics of each version could end up being subtly but significantly different from one another.
I still have doubts they'll be precisely the same in terms of physics and mechanics. Who knows, maybe they'll have slight speed differences.This is a rather bold claim with, I feel, extremely little (none) evidence existing to support it.
One might say the two are intended to be the same so the transference of your playing skill between the two is minimized.
In any case it seems the most obvious conclusion to make is that they will be the same mechanically but I guess we'll find out eventually.
The mere existence of the cstick can make some ATs more feasible, or even let them exist at all. Although the new 3DS will also have that.I still have doubts they'll be precisely the same in terms of physics and mechanics. Who knows, maybe they'll have slight speed differences.