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3 things you left out: you can shorten an "onstage telesnap" in 3.6 to achieve very similar results to the 3.5 onstage telesnap, the starting spin can grab ledges, and you cannot teleport downwards through moving platforms even if starting on it. I also know that you couldn't onstage telesnap in 3.5 if you started on the ground, but I don't know if it works in 3.6 yet. Try from Skyworld's outer platforms.In case any new players to Zelda are confused/curious. I apologize for the mediocre oration. Let me know if I made any mistakes.