Silk
Smash Apprentice
- Joined
- Jul 28, 2003
- Messages
- 102
When browsing the boards here I notice a few posts talking the "priority" of certain moves and the such, and I'm wondering if the priority in this game functions differently then Melee's?
I get confused because of this section:
It is a common misconception that attacks are given priority independent of the damage they deal - for example, many people consider Captain Falcon's Raptor Boost to have "low priority". However, such attacks simply seem to have "high" or "low" priority relative to the favorability of their hitboxes - attacks with small or late hitboxes often appear to get "out-prioritised" by other attacks, when, in reality, the wielders of these hitboxes are often hit by their opponents' before they are able to connect with them.
Characters' whole movesets are also often described as having "good" or "bad" priority. Again, this is technically incorrect, because, with the exception of transcendent priority, priority itself is not an independent value.
So are moves assigned individual priority in this game or is it duplicate to Melee's?
If it is, are there any moves with transcendent priority in this game?
I get confused because of this section:
It is a common misconception that attacks are given priority independent of the damage they deal - for example, many people consider Captain Falcon's Raptor Boost to have "low priority". However, such attacks simply seem to have "high" or "low" priority relative to the favorability of their hitboxes - attacks with small or late hitboxes often appear to get "out-prioritised" by other attacks, when, in reality, the wielders of these hitboxes are often hit by their opponents' before they are able to connect with them.
Characters' whole movesets are also often described as having "good" or "bad" priority. Again, this is technically incorrect, because, with the exception of transcendent priority, priority itself is not an independent value.
So are moves assigned individual priority in this game or is it duplicate to Melee's?
If it is, are there any moves with transcendent priority in this game?