I wanted this game(both versions)to be the Smash Bros since Melee to exile us away from the cookie-cutter Gamecube controller - now we get a Wii U - GC controller adapter and a new 3DS that has a similar stick-button setup like the SNES AND GC controller.
Why, Nintendo, why? I'm sorry, but I look at the GC controller as a crutch in competitive Smash. When mine broke during Brawl, I quickly transitioned to the Classic Controller and a few minutes of practice and friend matches later, I forgot I was using a new kind of controller - it worked.
I looked forward to the controller scheme reset, but Nintendo seems to really want to push the GC controller onto us with Smash 4 so close to release...And now, competitive players will have an advantage when the new 3DS comes to the west probably late next year.
To be fair, it still requires spending more money.
For example, in order to play SSB on Wii U with the Gamecube controller, it will cost another $20. Or, if you buy the bundle, SSB will cost $100 instead of the $60 everyone else is spending, since you get ANOTHER controller.
And for 3DS, you have to buy a whole new system. And we won't even have access to it until next year WAY after we have SSB on 3DS already.
Also, it's entirely possible the Circle Pad Pro might work with SSB. We don't actually know yet, but I was under the impression it functions as the same thing, but built in. So people who already have that would presumably already have the "C stick" advantage, and this was something implemented ages ago.
And the reason Nintendo is pushing the Gamecube controller is because that's what everyone complained about. BAW, WE NEED WIRED CONTROLLERS WITH NO INPUT LAG.
Competitive players can whine all they want that the game may or may not still have core elements of Brawl, but Nintendo & Sakurai have gone various lengths in hopes that this game appeals to them in as many ways as possible. Including bringing back the Gamecube controller, as both a normal GCN controller AND as a Classic Controller.