BauxFalcon
Smash Apprentice
Title says it all.
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Make sure you know how to deal with being shined. Much like a fastfall ledgegrab, you can input down right as you slide off the ledge from being shined to grab the ledge. Useful.
In neutral, wall out their stuff with shieldstop nair and rising fair. As mentioned above, based on the safeness of their style at that moment, your plan changes. Usually, you will fish for a grab on the aggressive fox, unless they are aware of this and spotdoge and pressure accordingly. In that case, you have to set techchases and grabs up, with moves like dtilt. Something I like to do at early percents is if I can dtrhow/fthrow them and they will land close to the edge, I will start a chaingrab, f/dthrow and jab reset if possible.
Either way, neutral is not going to be easy, so your goal is to get yourself in a position where you can punish, and Marth's punishes on spacies more than make up for his weight.
punishes can just start with techchasing, uthrow onto a platform, or dtilt offstage.
pressure wise, I would say to buffer a roll.
So basically:Grabs are your best friend in this matchup. Don't throw them out aimlessly but definitely make the most of them. Every time I get a grab, I'll typically pummel them twice or three time before throwing them in a direction. Any direction is good as long as you know how to deal with their recovery. Good reads are the key. Sometime if you predict their tech option, you can throw them down or to the side and immediately punish with a forward smash. If you're brave and want to throw the Fox up, make sure you either attack or re-grab before they hit the ground. The longer you can keep an aggressive Fox immobile, the better.
As for general movement, keep your options open and try to play an equal amount of aggression and defence. Don't just run at the Fox with no fear but also don't waste time doing nothing. Keep the Fox on his toes with dash-dances and SHFFLs and always be on the look out for attack points. If you are being attacked by Fox, relax, DI effectively and fight back when or if the opportunity arises. The best way to get out of this situation is to predict what your opponent is doing and counter it with the best option you have, even if this means using the counter move. Counter is not bad if you know how to use it. Just be smart and it can save you from various deadly combos.
In essence but don't be too predictable. Dash dancing's great but do it too much and the Fox player will probably find ways to exploit it. Sometimes standing still, with a wave dash at the ready can be the best option. Remember, wave dashes into grabs have less end lag so they can be quite useful at baiting your opponent into making a wrong move.So basically:
1) Dash dance aggressively
2) Make the most out of every combo opportunity