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How do you beat Meta Knight?

DemonicTrilogy

Smash Lord
Joined
Jun 23, 2008
Messages
1,152
Location
That's for me to know
I have been trying to beat my friend who uses Meta Knight but it seems to be impossible because of his godly recovery and broken attacks. Could you guys give me some strategies on countering his moves? I have tried so many times with Lucas and other characters but he just edge guards very well. Does anyone know how to surpass his speed and broken attacks?
 

Brinzy

Godfather of the Crimean Mafia
Joined
May 29, 2008
Messages
3,672
Location
Alexandria, VA
NNID
Brinzy
If he's one of those types to recover from the stage by gliding in the air and then diving straight for you, Usmash. I have always hit Metaknights who attempt to dive straight for me with Usmash, and most of the time, it kills them.

Use your tilts. Love your side-tilt. It's great for spacing since Metaknight likes to be in your face. PK Fire his neutral B. Try your best to avoid his Side B, and send out a PK Fire against that, too.
 

GimmeAnFSharp

Smash Journeyman
Joined
Jul 16, 2006
Messages
291
Location
Boston
Your approaches are going to have to be slightly different too, and you're going to want to try some less conventional tactics- like, instead of rolling away? When he tries to shorthop-aerial approach, just WALK back a couple steps to turn around for a tilt.

Basically, my advice is distancing is key through unconventional means (he comes tornado'ing at you? Run! Literally!)

As for egdeguarding/being edgeguarded, try to take advantage of your disjointed hitboxes and the fact that Lucas actually has a pretty good recovery. If you're good at angling your PKT2, than try new, awkward angles that he might not expect.

Also, staying low when you're knocked off will make it harder for him to hit you from the side; he'll have to come from above, and as long as you get your PKT2 out before then he'll have difficulty landing a hit on you.

I suppose it really depends on how HE plays...
 

wavelucas

Smash Apprentice
Joined
Jun 1, 2008
Messages
101
use your sepecials more often, as mk has no projectiles and no way to deal with them
 

Earthbound360

Smash Hero
Joined
Jul 3, 2006
Messages
5,725
Location
Bowie, MD
NNID
Mikman360
After hitting his shield, be VERY careful. His two best kill moves can be done out of shield (His dsmash and UpB).

If he dsmashes a lot out of shield, short hop a nair to get over the smash and counter. If he uses the shuttle loop, try to stop dodge the hit and hit him with something fast as he comes down.

If he juggles you a lot with his uair, try to get away and do NOT try to counter him. It comes out too fast and rapidly. Your dair lacks priority, your nair lacks the range, and your bair lacks the speed. Fair and uair probably wont even touch hi JUst try to GET OUT.
 

TechnoMonster

Smash Ace
Joined
Mar 9, 2008
Messages
836
This matchup is Morrisey level of gay.

AAA combo and occasionally PK fire to build damage to about 60, then be very patient and wait for your opportunity to up-smash.

PK Fire beats most of his B moves, when he does a shuttle loop just shield the first hit and up-B him a lil and then knock yourself away. If he's dashing at you, f-tilt and AAA are a good grab stoppers and will clang with dashattack, and if they get in the habit of running up and dodging thats a free u-smash. If you get into a d-smash fight don't spot dodge, just AAA combo or go for a u-smash if the spot-dodge is predictable.

Basically the whole game you're looking to just land 10% here and there and u-smash when the time is right.
 

Chuey

Smash Rookie
Joined
Jun 16, 2008
Messages
6
Location
Hull, England
Camping is a great technique against MK, Like Gimme said, run from his Tornado if you can't PK fire it in time. If he's trying to approach you with B attacks, it's easy to punish them with PK fire. I find that PKT 1 is effectics edgeguarder for MK, just stay a bit further in stage then you normally would.
 

ParanoidDrone

Smash Master
Joined
Jan 26, 2008
Messages
4,335
Location
Baton Rouge, LA
PK Thunder knocks the target in the direction the thunder is traveling iirc, so just "push" them with the thunder, I guess. I've never had a problem with it personally.

EDIT: If you mean how to hit a Meta Knight hanging on the ledge, try hitting them into the stage itself for a stagespike. This won't work on stages like Delfino Plaza or Halberd when you're flying around, but you get the picture.
 
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