JCOnyx
Smash Ace
I've been adding some custom stages to my P:M build again and I've run into a slight problem. I realized a long time ago going through the common5 and the mu_menumain that some stages were missing SelmapMark and SelchrMark textures. My first guess is that those stages use another stages textures to save space, however, I saw that it's possible to add textures for custom stages and even P:M added a SelmapMark and SelchrMark to the Training Room stage and a SelchrMark for Castlevania.
Unfortunately when I tried to import textures myself under the name MenSelmapMark.57 since I was replacing Big Blue with a custom stage, it didn't load it in game. Is it just impossible to do so, or do I have to do some additional coding or editing of some sort to have the game load that texture for that stage.
I hope I'm making sense. Any help would be appreciated.
Unfortunately when I tried to import textures myself under the name MenSelmapMark.57 since I was replacing Big Blue with a custom stage, it didn't load it in game. Is it just impossible to do so, or do I have to do some additional coding or editing of some sort to have the game load that texture for that stage.
I hope I'm making sense. Any help would be appreciated.