steamymartini
Smash Rookie
- Joined
- Aug 1, 2015
- Messages
- 21
I think melee should be getting bigger, but how do we spread popularity?
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I don't think you understand how much our community is growing. We're growing exponentially, and I love it. There's no issue with growth atm. Though telling people to get an SB account, or having people make scenes would be a great start.I think melee should be getting bigger, but how do we spread popularity?
He could be looking at it from a more esports, money perspective rather than player count and interest in the scene. Even though we have much bigger prize pots now than ever (pretty much) we still fall short of other, better endorsed games.I don't think you understand how much our community is growing. We're growing exponentially, and I love it. There's no issue with growth atm. Though telling people to get an SB account, or having people make scenes would be a great start.
He could be looking at it from a more esports, money perspective rather than player count and interest in the scene
Popularity seems to be more about interest than moneyI think melee should be getting bigger, but how do we spread popularity?
So far, here are the biggest Melee tournament payouts http://www.esportsearnings.com/games/204-super-smash-bros-melee . Just dropping informationEven though we have much bigger prize pots now than ever (pretty much) we still fall short of other, better endorsed games.
I don't think Melee will be able to reach these numbers in 5-10 years. Nintendo isn't nearly as serious about esports as some other developers are, nor is Smash nearly as popular, especially a 14 year old one that has been out of print for like 10 years25% of the proceeds of all Compendium sales go directly to The International prize pool.
nope.mpgIn order for the community to be truly big it needs a stable online play. No game can be big without a competitive online scene.
200000 ppl watched smash at evo, over 30 million watched LoL. Big is an overstatement.nope.mpg
C:\\SmashBros\Melee\alreadyisbig.zip
#14yearsstillgoingstrongerthanever¬officiallyonline
200000 ppl watched smash at evo, over 30 million watched LoL. Big is an overstatement.
No. Reread post #2. Melee is ready to surpass Street Fighter's popularity. Our scene is growing too much faster than that game is for it to keep a lead longer than a year or 2. Even Smash 4 brought more tournament attendants at its 1st EVO event than all but 2 SF4 EVOs so farMelee is certainly bigger but it's not nearly close to being BIG, such as games like LoL, dota, even street fighter
What's so important about prize pools?Just look at the tournament prize pools
The general public likes playing games casually. They don't want a competitive online feature. At most, they'd just want online. Smash 4 can feed them that need until they want to upgrade to Melee. From there, they'll have to upgrade to fests and tournaments. Also, Smash Brothers is by far the easiest fighting game to learn how to play. Like every gamer knows of it and knows how to play it. It's a mash up of Nintendo characters? What gamer wouldn't want a game of them beating the crap out of each other?If it had competitive online feature it would have way more exposure and appeal to general public.
Evo is not exclusively for Melee. 90% of those viewers tune in to watch evo because it is sort of a celebration for fighting games, a Super Bowl you could say. If you compare a stand alone melee tournament to a stand alone SF tourney, the SF certainly has more viewers.No. Reread post #2. Melee is ready to surpass Street Fighter's popularity. Our scene is growing too much faster than that game is for it to keep a lead longer than a year or 2. Even Smash 4 brought more tournament attendants at its 1st EVO event than all but 2 SF4 EVOs so farWhat's so important about prize pools?The general public likes playing games casually. They don't want a competitive online feature. At most, they'd just want online. Smash 4 can feed them that need until they want to upgrade to Melee. From there, they'll have to upgrade to fests and tournaments. Also, Smash Brothers is by far the easiest fighting game to learn how to play. Like every gamer knows of it and knows how to play it. It's a mash up of Nintendo characters? What gamer wouldn't want a game of them beating the crap out of each other?
Also, EVO 2015 reached 18,854,340 viewers on Twitch. That's pretty close to 28,000,000 viewers from LOL's championship last year http://www.eventhubs.com/news/2015/...-releases-record-breaking-viewership-numbers/
Source for your 90% statistic please?Evo is not exclusively for Melee. 90% of those viewers tune in to watch evo because it is sort of a celebration for fighting games, a Super Bowl you could say.
There's almost never been such a thing as a stand alone Street Fighter tournament outside of a local event. FGC tournaments are almost always hosted under the same event, especially if they're big tournaments hosted. Melee tournaments also frequently have Project M hosted along side them. Source for your claim please?If you compare a stand alone melee tournament to a stand alone SF tourney, the SF certainly has more viewers.
I'm saying that what Melee's currently doing is already phenomenally well. We don't have to worry about anything. All we have to do is continue doing what we're doing right now and the trend will continue. Also, you read my noob analysis, right?I'm confused of your stance. The OP asked how melee could get bigger and you are saying that it doesn't need to do to anything?
Melee has had a tournament scene for 13 years so far. This evidence suggests that games don't always need online play to stay popular (for a long time). It's the 2nd or 3rd biggest competitive fighting game being played right now. How many currently played competitive fighting games are there that have online play that aren't as popular as Melee? Maybe your statement might be right if you're referring to new games, but Melee isn't a new game, so that can't applyI just don't see how anyone could argue that a game doesn't need a stable online platform to get big in this day and age. If melee had a competitive online scene and cut out the need for outdated POS crt TVs, we will see the game grow much bigger, with bigger prizes.
That number was thrown out there as a reflection of actual melee players in my area, which I could count on 1 hand.Source for your 90% statistic please?
There's almost never been such a thing as a stand alone Street Fighter tournament outside of a local event. FGC tournaments are almost always hosted under the same event, especially if they're big tournaments hosted. Melee tournaments also frequently have Project M hosted along side them. Source for your claim please?
I'll give you a few quick numbers I can find
http://socialblade.com/twitch/user/vgbootcamp
http://socialblade.com/twitch/user/teamsp00ky
The biggest Smash streamer has 170,010 followers and the biggest FGC streamer has 147,425 followers. This suggests that Smash could be more popular to watch than FGC games, including Street Fighter. This is just an easy, specific way to quickly measure popularity by its peak numbers. Can you provide me a more accurate measurement to confirm or deny my theory?
I'm saying that what Melee's currently doing is already phenomenally well. We don't have to worry about anything. All we have to do is continue doing what we're doing right now and the trend will continue. Also, you read my noob analysis, right?
Melee has had a tournament scene for 13 years so far. This evidence suggests that games don't always need online play to stay popular (for a long time). It's the 2nd or 3rd biggest competitive fighting game being played right now. How many currently played competitive fighting games are there that have online play that aren't as popular as Melee? Maybe your statement might be right if you're referring to new games, but Melee isn't a new game, so that can't apply
The good thing about the CRT requirement is that they're cheap if you're willing to go to a thrift store and they have no lag. No lag makes playing games feel better. Not having online play isn't as big of a cost as you think it is. Melee is popularly played enough that if someone talks to any of their gamer friends, they might find someone who'll enjoy playing it. It also encourages them to go to tournaments if they want to play the game seriously more. This works best in denser communities. In low population density areas, it can be a problem. There's at least an alternative of online streams to feed Melee players' needs online
That number is so small. It has no statistical significance. It's filled with the confounding variable of everyone only being in your area. There are a lot of areas out there that you aren't consideringThat number was thrown out there as a reflection of actual melee players in my area, which I could count on 1 hand.
It's difficult to interpret emotion from only 2 sentences. Maybe I was wrong? He never posted again so there's almost nothing to guess fromThe OP doesn't state that he is worried about melee player base, rather how we could make it even bigger.
The biggest smash streamer has 170,000 followers, yet I don't see any melee streamer with more than 1-2k viewers (shout outs to mango) so you can't use that as a way suggest melee is more popular than any other FG lol
I said Smash, I didn't specify Melee. Those channels stream more than just Melee and Street Fighter, respectively. It has confounding variables. I also didn't specify MeleeThis suggests that Smash could be more popular to watch than FGC games, including Street Fighter
Sources and numbers behind claims pleaseOn average, SF and even sm4sh have more twitch viewers than melee by a considerable margin.
Once again this is not a question of what we HAVE to do but what we CAN do.
Maybe I'm extrapolating, but does the word "should" suggest that it has to spread?I think melee should be getting bigger, but how do we spread popularity?
Parents are probably less willing to drop, or let their sons drop, $200 - $300 on a fancy monitor. Buying from thrift stores would teach their sons a way of saving money. What parent wouldn't want that?The crt TV may be cheaper but it is not more convenient. Not many teenagers are willing to tell their parents to take them to goodwill so they could buy a blocky ugly TV that has no use other than playing melee, especially if they're just casual players. :/