How do the basic advance movements and techniques with any character?
If it is not covered in the tutorial, it is not basic; but since every character can do it and anyone who is good at the game knows how to do it, these actions are building blocks. (To view the in-game tutorial, go to the screen that says push any button and then don't push any button.)
Perfect Pivot
perfect shielding
the B-reverse
Tech landing
angled attacks.
etc
When I play, I rank up more damage than a piñata. How do I not soak up so much damage?
How do you Perfect Pivot, why even Perfect Pivot, How are you even able to do something like Perfect Pivot outside the training mode where someone is out trying to attack you?
How do you even time the perfect shield? The only time that I seem to be able to perfect shield is VS Master Hand because its attacks come from across the screen, and Master Hand is the most predictable character to face against.
I find that equipping explosive perfect shield helps because it gives off a Que when you did it right.
I can't seem to do the B-reverse consistently when I want to. I'm not even sure when it would be good times to do the B-reverse. I seem to Falcon Punch the wrong way regardless if it is a spinning Falcon Punch or not.
What is Tech? Seems likely a poorly named mechanic. Apparently you can tech off a platform or miss teching off a platform, since the platform is needed, it should be called the tech landing. Still don't know how to do it though.
Lots of moves can be angled, even moves that I didn't know that can be angled can be angled. And I can't seem to angle it consistently. Like with teleport, if I'm above the stage, I want to teleport on to the stage, but instead I end up going in the default direction which sends my above the screen, now it will be easy for anyone below to get me because it is even easier than Master Hand slap from across the screen. (why isn't there a master hand emote?) (even if I angle my dissent) And it is even trickier with cause less window for the faster teleport.
What about items? Even if you turn off items and play exclusively on some characters spawn items and some characters can go under Final Destination. (And Master Core will pickup Final Destination and smack you with it, therefore even final destination has a hazard.) How do you catch items?
How hit someone behind you? Not all characters have a down smash that hits behind them and only few characters can even do a spinning attack.
How do well in a match with greater than 2 player? The Nintendo64 has an innovative four controller slots so how deal with this massive numbers conflict that other fighting games like those on the PlayStation didn't have?
How do I even space? Lets say when I run and click A he does this jump and down swing with his sword and I end up missing and going behind the opponent with it, and when I walk and just do a side A, does a down swing with his sword and doesn't reach, and I try to do it again and even though I am holding Left, Link doesn't move any closer and I miss again, then I get punished. ...What is punish?
What did I leave off the list? (I didn't even get to edge guarding.)
If it is not covered in the tutorial, it is not basic; but since every character can do it and anyone who is good at the game knows how to do it, these actions are building blocks. (To view the in-game tutorial, go to the screen that says push any button and then don't push any button.)
Perfect Pivot
perfect shielding
the B-reverse
Tech landing
angled attacks.
etc
When I play, I rank up more damage than a piñata. How do I not soak up so much damage?
How do you Perfect Pivot, why even Perfect Pivot, How are you even able to do something like Perfect Pivot outside the training mode where someone is out trying to attack you?
How do you even time the perfect shield? The only time that I seem to be able to perfect shield is VS Master Hand because its attacks come from across the screen, and Master Hand is the most predictable character to face against.
I find that equipping explosive perfect shield helps because it gives off a Que when you did it right.
I can't seem to do the B-reverse consistently when I want to. I'm not even sure when it would be good times to do the B-reverse. I seem to Falcon Punch the wrong way regardless if it is a spinning Falcon Punch or not.
What is Tech? Seems likely a poorly named mechanic. Apparently you can tech off a platform or miss teching off a platform, since the platform is needed, it should be called the tech landing. Still don't know how to do it though.
Lots of moves can be angled, even moves that I didn't know that can be angled can be angled. And I can't seem to angle it consistently. Like with teleport, if I'm above the stage, I want to teleport on to the stage, but instead I end up going in the default direction which sends my above the screen, now it will be easy for anyone below to get me because it is even easier than Master Hand slap from across the screen. (why isn't there a master hand emote?) (even if I angle my dissent) And it is even trickier with cause less window for the faster teleport.
What about items? Even if you turn off items and play exclusively on some characters spawn items and some characters can go under Final Destination. (And Master Core will pickup Final Destination and smack you with it, therefore even final destination has a hazard.) How do you catch items?
How hit someone behind you? Not all characters have a down smash that hits behind them and only few characters can even do a spinning attack.
How do well in a match with greater than 2 player? The Nintendo64 has an innovative four controller slots so how deal with this massive numbers conflict that other fighting games like those on the PlayStation didn't have?
How do I even space? Lets say when I run and click A he does this jump and down swing with his sword and I end up missing and going behind the opponent with it, and when I walk and just do a side A, does a down swing with his sword and doesn't reach, and I try to do it again and even though I am holding Left, Link doesn't move any closer and I miss again, then I get punished. ...What is punish?
What did I leave off the list? (I didn't even get to edge guarding.)