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how do i start the b air wop?

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qwertyman

Smash Apprentice
Joined
Mar 3, 2008
Messages
126
Anything goes into back air, pretty much.
His wall of pain is actually a combination of all of Dedede's air's, depending on where they try to go.

If you can get a chaingrab off, just end with either a Forward or a Down throw, and try and predict from there. Just practice and experiment, and you'll get better at using it.

Good luck!
 

Coney

Smash Master
Joined
May 25, 2008
Messages
4,160
Location
Rapture Farms
Just play with it a bit. Don't focus too much on only hitting the bair, you might lose an opportunity for a fair if you're looking for just one move. Fast-fall fairs are really, really good and can often really surprise someone off the ledge, same with bair.

Just keep in mind that you're playing with a character with the lowest horizontal air speed in the game, so focus more on visualizing an actual real, vertical wall and just try to fortify it. Don't know if that makes any sense but hey, good luck :O
 

Monkey Wrench

Smash Apprentice
Joined
Nov 3, 2008
Messages
139
Location
Falcon Punching people with Jigglypuff.
Strategies vary for different opponents, but generally, start with f-throw, d-throw, or even b throw. D tilt can sometimes be a good setup too. Keep the opponent at a low angle to the stage, and mix it up. I find fair to be a good finisher to a wop.
Hope this helps.:)
 

choknater

Smash Obsessed
Joined
Dec 25, 2002
Messages
27,296
Location
Modesto, CA
NNID
choknater
jump and use back A effectively

this should be self-explanatory. no need to ask anyone for help on bairing, cuz its really simple and you should be able to learn it on your own
 

M-WUZ-H3R3

Smash Lord
Joined
Aug 1, 2008
Messages
1,793
try DDD's smexi D-tilt/recline. lol. it will hit them up, and you can start using your B-air chain
 

Piginabag

Smash Rookie
Joined
Apr 21, 2008
Messages
14
Swallow and spit works absolutely perfectly, by the time they recover from the spit you can be right in their face and ready to WoP. This does depend on how fast the person reacts; train them to react quickly and then wait half a second when you're sure they'll dodge instantly and THEN Bair.
 
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