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How do I get CSP's for textures in game?

Avalancer

Smash Journeyman
Joined
Aug 24, 2008
Messages
262
Location
The Netherlands
To begin with, excuse my poor english.

I just got texture hacks to work (Finally :D), and now I would like to make the texture pictures showup when you select the character. I already have the CSP pack I want to insert, but I don't know how to get it to show ingame.
I own the original disc, and I also have put it on the USB loader GX. I heard it had something to do with burning it to the ISO file, but I dunno.

Thanks for reading. :chuckle:
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas
common5-.Sc_character->chat_bust
Inside that is all the CSPs used in-game
Use brawlbox to open the common5 and to replace the CSPs
 

Segtendo

Smash Hero
Joined
Dec 1, 2009
Messages
5,021
Location
Illinois
NNID
Segtend0
3DS FC
2552-4940-9357
No. All you need is the File Patch code to load custom CSPs.
 

Avalancer

Smash Journeyman
Joined
Aug 24, 2008
Messages
262
Location
The Netherlands
I have a file replacement code, but I cant find a file PATCH code. I'm PAL btw.
The CSP's do show up on the results screen, but not on the character select screen. I would really appreciate it if someone found a fix :D
 

Segtendo

Smash Hero
Joined
Dec 1, 2009
Messages
5,021
Location
Illinois
NNID
Segtend0
3DS FC
2552-4940-9357
You edited the ones in char_bust_tex.
Import them to your sc_selcharacter and make sure they are compressed as LZ77 so you get the ones on the menu.
 

ChibiIceClimberz

Smash Ace
Joined
Jul 17, 2008
Messages
731
Location
United States
NNID
ch33bdragonite
3DS FC
5370-0405-0580
(common5.pac) - sc_selcharacter.pac -> char_bust_tex -> MiscData[##] <-- Click each MiscData file and find what character you want.

Code:
File Replacement v2.1a' PAL [Phantom Wings, Y.S.]
225683EC 00000000
C201C3A8 00000017
38A00067 38810020
3862E8F8 3D80803F
618CD148 7D8903A6
4E800421 38A0007F
3883FFE8 38610020
3D80803F 618CD148
7D8903A6 4E800421
38A00068 3882E8F8
38610020 9421FF80
BC410008 38610088
3D808001 618CCE7C
7D8903A6 4E800421
7C7C1B78 2C030000
4082000C 38210080
48000034 B8410008
38210080 3D80803F
618CD148 7D8903A6
4E800421 38610008
3D808001 618CC50C
7D8903A6 4E800421
7C7C1B78 3D808001
618CC3AC 7D8903A6
4E800420 00000000
C201CF94 00000007
2C030000 41820018
3D808002 618C5BFC
7D8903A6 4E800421
48000008 8078000C
3D808001 618CCF98
7D8903A6 4E800420
60000000 00000000
043EEE04 48000014
043EF000 48000014
043D8FC8 48000018
043E9F78 38600000
043EA164 38600000
043D90AC 60000000
80000000 80409728
80000001 805A99C0
8A001001 00000000
065A99D0 00000008
2F525342 502F7066
E0000000 80008000
 

Avalancer

Smash Journeyman
Joined
Aug 24, 2008
Messages
262
Location
The Netherlands
You edited the ones in char_bust_tex.
Import them to your sc_selcharacter and make sure they are compressed as LZ77 so you get the ones on the menu.
I dont know exactly what you mean. Can you put exactly what file I need to put it in? Or do I need to export it into the root? :o
 
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