mcgungus1985
Smash Rookie
So, I was reading the change log for Project M 2.5 and noticed that the grabbing data was altered, more notably, the duration offsets. Could someone tell me how this was achieved, or rather, what programming skills are needed to alter the move set data like that? Is the % of damage tied to how a foe is being grabbed for? How do you change that data? So, let's say I want to have an enemy in an indefinite grab-hold, where do you make the move set changes?