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It's supposed to be exactly the same mechanics. But Ragnarok has me wondering, technically they're supposed to be the same but perhaps ATs could vary. They're coded to be the same, but are they the same coding? In Melee and Brawl many Advanced Techniques were actually glitches. But if the coding is still different does that mean that one advanced technique may work on one and not the other? If Advanced Techniques are the same in the final versions of both games then that means either the coding is similar enough to produce the same glitches, or the ATs in both games were actually implemented in secret waiting to be discovered.Maybe some ATs or mechanics will be slightly different. It wouldn't be very hard to adapt to the other system if you play one and want to compete on the other, but it would be so cool if it's exactly the same.
Interesting point. I am not good with this technical stuff, but wouldn't the coding have to be different, the same way a game that is in both PS3 and 360 have different coding due to hardware differences between the two platforms? Maybe the two versions will be different in some more technical ways, in the end, like you suggest.It's supposed to be exactly the same mechanics. But Ragnarok has me wondering, technically they're supposed to be the same but perhaps ATs could vary. They're coded to be the same, but are they the same coding? In Melee and Brawl many Advanced Techniques were actually glitches. But if the coding is still different does that mean that one advanced technique may work on one and not the other? If Advanced Techniques are the same in the final versions of both games then that means either the coding is similar enough to produce the same glitches, or the ATs in both games were actually implemented in secret waiting to be discovered.