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How can we sort characters when it comes to combos?

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Rango the Mercenary

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Basically, looking at a way we can sort the combination of weight + gravity, and maybe hurtbox size as well. Perhaps an effective compilation list of who is most vulnerable to combos, which in turn could be effective for what combos you can and can't use against who.

Would a compilation list of who's most susceptible to combos be feasible, or does that strictly remain dependent on any of the three above factors, but not a combination of them?
 

ぱみゅ

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Hi! I'm closing this thread because we already have a couple threads to discuss this, either the Neutral/Advantage/Disadvantage Thread, the Mechanics Thread, or the CCI itself.
It looks pretty complex but we can make it work in a previously established thread, not an individual one.
:196:
 
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