I understand Duck Hunts wanting to switch to someone else against Olimar, but Jr too wants to switch? I'm legitimately curious as to why Alph has it so good against Jr. I imagine Alph's Smashes and Side 3 being such strong wall-out tools would be one of the reasons (especially when you're trying to recover). Another reason would probably be his Side 1/2 allowing him to not need to approach to deal damage.
However, he doesn't seem fast enough to be able to come off as Sheik. He's pretty floaty too, making our ability to UAir shark him quite easy. He's also very light, which our good KO power can take advantage of. Jr's melee range is farther than many of Alph's melee moves, even his aerials, and I'm certain our Side B JC juggles can compete with his Side 1/2 Pikmin latch-ons in terms of sheer damage output. Speaking of Pikmin latch-ons, we have decent tools to get Pikmin off of us, such as DTilt, NAir, FAir, and definitely Side B Jump Cancels into aerials. Is there something I'm missing here?