Okay I have an interesting question. After looking at Ganondorf and Lucas' files I have found something out that is really bizarre. Here is a list of all of Ganondorf's external graphics:
01 GANON_MAJINKEN
02 GANON_MAJINKEN_HOLD
03 GANON_MAJINKEN_FLASH
04 GANON_REKKIKYAKU
05 GANON_ENGOKUA_FLASH
06 GANON_ENGOKUA_G
07 GANON_ENGOKUA_A
08 GANON_ENGOKUA
09 GANON_ENTRY
0A GANON_ENTRY_AURA
0B GANON_APPEAL_S
I have tested these in PSA and they do show up in game when they are called. What I don't understand is when you look through Ganondorf's files there are no signs of these external graphics. The only data that is in Ganondorf's files is his model, his final smash beast, and his sword he pulls out during his down taunt. I don't get this. Why would we not be able to edit or even look at Ganondorf's external graphics if they do exist? They can't be in the common pacs because those are for generic graphic effects. I found Lucas and Ness to have the same problem as Ganondorf. Lucas and Ness' external graphics are of this list:
01 LUCAS_HOLD
02 LUCAS_PSI_ATK
03 LUCAS_ATK_LW4
04 LUCAS_ATK_HI4
05 LUCAS_PKT_BULLET
06 LUCAS_PKT_TAIL_A
07 LUCAS_PKT_TAIL_B
08 LUCAS_PKT_HOLD
09 LUCAS_PKT_ATTACK
0A LUCAS_PKFI_BULLET
0B LUCAS_PKFI_BOMB
0C LUCAS_PKFR_BULLET
0D LUCAS_PKFR_BULLET_ED
0E LUCAS_PKFR_BOMB
0F LUCAS_PSIMAGNET
01 NESS_PSI_ATK
02 NESS_PKT_BULLET
03 NESS_PKT_TAIL_A
04 NESS_PKT_TAIL_B
05 NESS_PKT_HOLD
06 NESS_PKT_ATTACK
07 NESS_PKFI_BULLET
08 NESS_PKFI_BOMB
09 NESS_PKFL_BULLET
0A NESS_PKFL_BULLET_ED
0B NESS_PKFL_BOMB
0C NESS_PSIMAGNET
0D NESS_ENTRY
If you look through Ness and Lucas' files you will find that all they have as far as external graphics that can be edited and looked at are: 0C NESS_PSIMAGNET, 02 NESS_PKT_BULLET, 03 NESS_PKT_TAIL_A, 04 NESS_PKT_TAIL_B, 05 NESS_PKT_HOLD, 06 NESS_PKT_ATTACK, 05 LUCAS_PKT_BULLET, 06 LUCAS_PKT_TAIL_A, 07 LUCAS_PKT_TAIL_B, 08 LUCAS_PKT_HOLD, 09 LUCAS_PKT_ATTACK, 0F LUCAS_PSIMAGNET. These are basically the entire external graphics of the PK thunder special and the shield special. But if you look at the list of the external graphics it has the PK fire, the PK freeze, PK flash.
In short these characters and there are probably others have external graphics but I want to know where the data for them are located! Where are these external graphics?! They've got to be stored somewhere. Is there like some data that brawlbox can't read that is causing us not to be able to view/edit them?
01 GANON_MAJINKEN
02 GANON_MAJINKEN_HOLD
03 GANON_MAJINKEN_FLASH
04 GANON_REKKIKYAKU
05 GANON_ENGOKUA_FLASH
06 GANON_ENGOKUA_G
07 GANON_ENGOKUA_A
08 GANON_ENGOKUA
09 GANON_ENTRY
0A GANON_ENTRY_AURA
0B GANON_APPEAL_S
I have tested these in PSA and they do show up in game when they are called. What I don't understand is when you look through Ganondorf's files there are no signs of these external graphics. The only data that is in Ganondorf's files is his model, his final smash beast, and his sword he pulls out during his down taunt. I don't get this. Why would we not be able to edit or even look at Ganondorf's external graphics if they do exist? They can't be in the common pacs because those are for generic graphic effects. I found Lucas and Ness to have the same problem as Ganondorf. Lucas and Ness' external graphics are of this list:
01 LUCAS_HOLD
02 LUCAS_PSI_ATK
03 LUCAS_ATK_LW4
04 LUCAS_ATK_HI4
05 LUCAS_PKT_BULLET
06 LUCAS_PKT_TAIL_A
07 LUCAS_PKT_TAIL_B
08 LUCAS_PKT_HOLD
09 LUCAS_PKT_ATTACK
0A LUCAS_PKFI_BULLET
0B LUCAS_PKFI_BOMB
0C LUCAS_PKFR_BULLET
0D LUCAS_PKFR_BULLET_ED
0E LUCAS_PKFR_BOMB
0F LUCAS_PSIMAGNET
01 NESS_PSI_ATK
02 NESS_PKT_BULLET
03 NESS_PKT_TAIL_A
04 NESS_PKT_TAIL_B
05 NESS_PKT_HOLD
06 NESS_PKT_ATTACK
07 NESS_PKFI_BULLET
08 NESS_PKFI_BOMB
09 NESS_PKFL_BULLET
0A NESS_PKFL_BULLET_ED
0B NESS_PKFL_BOMB
0C NESS_PSIMAGNET
0D NESS_ENTRY
If you look through Ness and Lucas' files you will find that all they have as far as external graphics that can be edited and looked at are: 0C NESS_PSIMAGNET, 02 NESS_PKT_BULLET, 03 NESS_PKT_TAIL_A, 04 NESS_PKT_TAIL_B, 05 NESS_PKT_HOLD, 06 NESS_PKT_ATTACK, 05 LUCAS_PKT_BULLET, 06 LUCAS_PKT_TAIL_A, 07 LUCAS_PKT_TAIL_B, 08 LUCAS_PKT_HOLD, 09 LUCAS_PKT_ATTACK, 0F LUCAS_PSIMAGNET. These are basically the entire external graphics of the PK thunder special and the shield special. But if you look at the list of the external graphics it has the PK fire, the PK freeze, PK flash.
In short these characters and there are probably others have external graphics but I want to know where the data for them are located! Where are these external graphics?! They've got to be stored somewhere. Is there like some data that brawlbox can't read that is causing us not to be able to view/edit them?