• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Hey guys, just wonderin..

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
I haven't been up on all the Brawl stuff really, so I'm looking for innnnput


Lucas is my favorite character at the moment, how does he stack up to the other characters? Tier-wise, gameplay-wise. How is his weight and killing potential. How do his projectiles stand up to characters like pit, rob, snake etc? How are his throws?

Basically, can he compete?
 

Viking Ness

Smash Journeyman
Joined
Mar 9, 2006
Messages
280
My impressions:

He's strong. Like, deceptively strong. Sweetspotted upsmashes can kill most chars at <100% EASY. The other good thing is that most of his attacks have a detached hitbox, so if you can space well you'll be much harder to hit.

PK fire= smash gold. It's very spammable and has some good knockback. Use it alot.
PK thunder has knockback at the tip, and a lot more than you'd think. Its not uncommon to kill people off the stage by hitting them with it.
Psi magnet has knockback when it finishes. Haven't played around with it too much.

Tether recovery is handy, but don't use it when they're waiting at the edge for you. It's really hard to tether and pull yourself to the edge to the invincibility before they can hit you. Just PK thunder.

Down air spikes if you sweetspot it right. Same with back air.

ftilt is fast and strong, with deceptive range.

Basically, Lucas is a mindgame in a pudgy body. Unless your opponent has a lot of lucas experience, he'll be pretty confused
 

Powda

Smash Apprentice
Joined
Jul 20, 2007
Messages
154
Location
Vegas
Pit and TL eat me everytime.

That's all I got for you ;P

(I go to weekly local tournies, and have taken first twice since release. He is by no means a weak character IMO)

edit
Summed up a paragraph of fluff.
 

Levitas

the moon
Joined
Jul 20, 2007
Messages
5,734
Location
Ann Arbor, MI
I haven't been up on all the Brawl stuff really, so I'm looking for innnnput


Lucas is my favorite character at the moment, how does he stack up to the other characters? Tier-wise, gameplay-wise. How is his weight and killing potential. How do his projectiles stand up to characters like pit, rob, snake etc? How are his throws?

Basically, can he compete?
Ok, I'll answer in order.

First off: I see him getting between high on mid tier or mid on high tier. He has a couple of counters, but has a robust enough game to compete with them.

Second: He has a good offensive, defensive, and pressure game. He's versatile as all hell. Wavebouncing PK Fires enable that. Basically, you approach with PK Fires, and the PK Fires shoot you backwards and give you a massive waveland. Hish SH PK Fires resemble falco's lasers from melee.

As far as weight, he's medium-light. With good DI, you can live to ~200 on some matchups easily, on other matchups, it's a stretch to get to 160. His recovery is good enough that if you don't die directly off a death zone, you'll almost always make it back.

Lucas has 4 good killing moves, and can kill with other moves as well. If you catch a jiggs in an upsmash, she'll die at like 30% (charged ala rest punishment) or 50% uncharged. most characters die from it at 70%. His Fsmash has solid KO power by 100%. His Dsmash KOs at about the same time, and punishes spotdodges quite nicely. Finally, Psi Magnet has good horizontal knockback, and has the same trajectory as sheik's fair from melee. It freaking outright kills Ike at 150% through the death boundry!

PK fire is my ideal projectile. He can outcamp characters with reflectors because of the wavebounce: it hits their reflector, but you fly out of range of the reflected fire. Not so if you didn't wavebounce. He outcamps Pit because of Psi Magnet (for real). Shield the first one, psi magnet the rest of the arrows, then watch him approach. When that happens, start to camp with pk fire and don't let him near. repeat.

PK Thunder is a great edgeguard, and it can do crazy stagespikes and KO off death boundries. The trick is to hit with the bolt only and not the tail, so if you hit them, turn the bolt immediately.

ROB's easy enough to camp, just pretty tough to KO. It's not a bad matchup. Nobody mains snake in the Ann Arbor area just yet, so it's too early for me to make a judgement on that.

His grabs are interesting. They're risky due to wind-down lag, but fast, so Lucas isn't like yoshi in that regard. His Dthrow sets up for aerials at low percents, but they'll only kill if the opponent DI's really poorly.

I'm of the opinion that lucas can do well in the competitive scene. However, there are enough tough matchups that you really do need every trick available to you. The most important one being wavebouncing. It's an awkward control scheme at first, but I got fully used to it in 2 days, and yes, I did play melee. His tilts are good, he's got a Nair that is really nice, and chaining nairs to tilts to nairs is hard to for the opponent to break if they don't have a shine or other fast move.

Nice to see you here, Brookman.
 

Verdugo

Smash Rookie
Joined
Mar 25, 2008
Messages
12
Don't forget about PK freeze. IMO it's much better than PK flash offensively. and if they don't bother to try to get out of it, it can sometimes KO over the edge. very nice all around if they try to approach from the air.
 
Top Bottom