GimR
GimR, Co-Founder of VGBootCamp
So i have a theory on how edge guarding and comboing is gong to work in smash 4. I'd like to make a couple brawl mods so I can demonstrate my theory:
1. No air dodging or attacking out of hit stun
2. 20 frames of Landing lag from air dodging
3. You have to land on the stage after grabbing the ledge or you won't get invincibility when re grabbing it.
Any help would be appreciated, thanks!
1. No air dodging or attacking out of hit stun
2. 20 frames of Landing lag from air dodging
3. You have to land on the stage after grabbing the ledge or you won't get invincibility when re grabbing it.
Any help would be appreciated, thanks!